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Steel Beasts: Content Wish List


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optional recoil, pov camera vibration special effect of some kind firing light or heavy machine guns from the sights; a camera vibration effect from nearby explosions- some disorienting or suppressive effect when it happens in first person view

 

 

 

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15 minutes ago, Apocalypse 31 said:

It would be nice....and to keep it realistic to what we already have in game...

...

 

Well, if asked what I'd prefer between FPS style rifle and hand weapons control or basic playbale helicopters....(I mean I'd like to have both and I really hope one day esim finds time implement at least some of it)

 

I'd go for the helicopters...

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1 minute ago, Grenny said:

 

Well, if asked what I'd prefer between FPS style rifle and hand weapons control or basic playbale helicopters....(I mean I'd like to have both and I really hope one day esim finds time implement at least some of it)

 

I'd go for the helicopters...

The good news is that we don't have to worry about it, because we won't be getting either of those things.

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2 minutes ago, Gibsonm said:

 

Great if you don't want them to displace.

 

Remember the M577 CP / TOC is immobile if you deploy the nets.

Well, thats another things esim needs to work on

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2 minutes ago, Grenny said:

Well, thats another things esim needs to work on

 

Sure but the "solution" I suspect / hope would likely involve some sort of "pack up" delay.

 

If you applied the same to Artillery then it may be interesting to see the CB fire arrive mid "pack up".

 

Edited by Gibsonm
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2 minutes ago, Gibsonm said:

 

Sure but the "solution" I suspect / hope would likely involve some sort of "pack up" delay.

 

....

 

 At least a delay to pull down antennas and disconnect a few cables...the rest can stay there in an emergency move 😉

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All playable

The reason for all the AA is so we can begin "sim"ing Multidomain stuff
All the red stuff is for Opfor they don't need to have accurate interior as stopgap until you get around to do them right a 2d pic with workable buttoms would do  nicely 😉 and then sights 

All the Historic NATO vehicles is for historic scenarios again (Froggy will prolly kill me)  2d pic with workable buttoms would do nicely 😉 and then sights  

The artillery's is for Multidomain sim again especially the Nemo system as this is the first Really Mobile fire system that can handle to fire 6 rounds that hit the same time while moving purfect for Multidomain fighting

And since we are talking Multidomain sim fix the arty as that is going to be one of the cornerstones of every Multidomain fights i know grenny and i have allready sent in some change suggestions

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Edited by Major duck
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