Parachuteprone Posted May 9 Share Posted May 9 4 hours ago, Ssnake said: I should perhaps only say only one thing, that we do not want the map view to become too powerful. It could easily be made into a real-time tool to view the battle with every detail exposed. But you don't have that in real life, therefore there will always be "comfort features" that are easily imaginable, but run against the design principle that to understand the full detail of the situation, the 3D scenery must be observed too. That more variety in the terrain is desirable is undisputed. Note that with medium realism set, it is possible to mark a point in the terrain (hold Shift, press Lase, guide the pointer to the desired spot, release the Lase button). Then, in the map view, there'll be a small red star denoting the marked spot. It's your decision if you want to use this helper function if you find the terrain insufficiently detailed for proper range estimation. Great ! Thanks ! 0 Quote Link to comment Share on other sites More sharing options...
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