Zipuli Posted December 26, 2011 Share Posted December 26, 2011 Hello!Trying to figure out decals and how they work. In my example I am trying to achieve Finnish roundels on the T-55 sides. I got them in the right place, but for some reason I cannot get them to be the right colour (white & blue)... I got photoshop 9, any advice appreciated! 0 Quote Link to comment Share on other sites More sharing options...
silenxg Posted December 26, 2011 Share Posted December 26, 2011 Hello!Trying to figure out decals and how they work. In my example I am trying to achieve Finnish roundels on the T-55 sides. I got them in the right place, but for some reason I cannot get them to be the right colour (white & blue)... I got photoshop 9, any advice appreciated! Something like this? t55decals.rar 0 Quote Link to comment Share on other sites More sharing options...
Zipuli Posted December 26, 2011 Author Share Posted December 26, 2011 Something like that... how did you get it blue? Is it use of the R G and B layers or what? And only stuff that is on Alpha1 layer gets shown? And it's shown as it appears in the RGB layer? Am I close? 0 Quote Link to comment Share on other sites More sharing options...
silenxg Posted December 26, 2011 Share Posted December 26, 2011 Something like that... how did you get it blue? Is it use of the R G and B layers or what? And only stuff that is on Alpha1 layer gets shown? And it's shown as it appears in the RGB layer? Am I close?To paint it you have to use RGB channels. To specify the area that you will see in game you have to use Alpha channel. You can manipulate the alpha channel to delete some area that you don't wont to see or to change the opacity but you can not move the shape and make big changes because the alpha channel is mapped in the model. 0 Quote Link to comment Share on other sites More sharing options...
Zipuli Posted December 27, 2011 Author Share Posted December 27, 2011 Thanks! Got it now! 0 Quote Link to comment Share on other sites More sharing options...
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