Pakfront Posted January 22, 2012 Share Posted January 22, 2012 I have been playing Toothpicks_M2A2_v1.0 which is a platoon scenario where you act as a delaying screen against incoming armor.In the default setup, you have a platoon of M2A2s in emplacements at the edge of a village, with houses on your left and forest on your right. Is there an quick way to tell my attached infantry to move into those areas? I ask because at scenario start, the IFVs take a moment to get into place, then the infantry dismounts and goes to ground in the open. Before I have time to manually place them via the map or CTRL waypoints, they take fire in open ground. I have tried using DEFEND tactic, but they still choose awful places to lay down. Is there a better/quicker way to get them into the buildings and trees? 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted January 22, 2012 Share Posted January 22, 2012 Well you could adjust it in the Mission Editor so the Infantry start already unloaded but you'd need the password (if there is one) to make those changes. 0 Quote Link to comment Share on other sites More sharing options...
Pakfront Posted January 22, 2012 Author Share Posted January 22, 2012 True enough. I've also found I can pause the game and give routes in the map editor, which works fine in SP. What would you do in multiplayer where you cannot pause or edit? 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted January 22, 2012 Share Posted January 22, 2012 Well you'd probably still need to edit it, since it sounds like the enemy are pretty much on top of you.If you had more time/space, you'd probably deploy the infantry while another unit (say a screen) delayed the enemy.But as you said its a Platoon sized mission you probably don't have this "other unit" so you are back at editing.Sorry I'm not familiar with the scenario and maybe it was written when Infantry were very much peripheral to the vehicle centric action. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted January 22, 2012 Members Share Posted January 22, 2012 Create a PLN with positions in the desired locations, then quickly connect the dismounting troops with those positions by routes that you create on the fly. 0 Quote Link to comment Share on other sites More sharing options...
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