Jump to content
DarkAngel

Fulda Gap revisited

Recommended Posts

On 8/27/2016 at 4:30 AM, DarkAngel said:

What's wrong with the one with buildings?. Its easier to change building types and remove them than it is to add that many by hand.

I have to back-pedal a bit. You were right, it's been way easier to use map 2b2 with all the buildings.

 

And thanks again. With the stock Fulda_alt map, it took me I think more than a month to replicate a small town (lots of eye-balling with Google Earth). With 2b2, I'm on track to do more than three per month (changing buildings, drawing patchwork of agricultural fields, plus other small touches). I can't emphasize enough, how much easier editing is when forests and road and water networks are already accurately in place.

Share this post


Link to post
Share on other sites

Responding with an eyeroll emoticon to people who just admitted that they were wrong does not promote a positive atmosphere where people are forthcoming. Instead, it's an incentive to never admit a mistake. Is that the desired effect?

Share this post


Link to post
Share on other sites

Hello: I am curious if this map was ever updated. As I understand it there should be towns on the Fulda map but the stock one seems to just be the terrain. It is such an iconic piece of American and Soviet confrontation I'd like to run some scenarios on it. 

Share this post


Link to post
Share on other sites

Try using the Fulda2b2.ter file.  It has plenty of buildings.  The other files in that download are to show interested people the process that the creator uses to make his maps.

 

There are also these versions of the Fulda map:

 

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×