DarkAngel Posted April 26, 2012 Share Posted April 26, 2012 (edited) I have uploaded a heightmap and Terrain files for Munster Germany. The map is the result of a request so I would ask people not to upload edited copies of it. I have put these files up to demonstrate a new way of populating maps with buildings. Where the required data is available it is very easy to make any map to this standard. The building types may not be exactly right as it is an automated system to populate the maps. The buildings should be in the correct position and orientation to match the real world data. You can check this in Google earth / maps. Some data collation was required before I started building this map. After that though this took roughly 30 minutes from creating the heightmap to the state you see it here.There are several versions of the terrain map in the file showing the stages of construction:-Munster is the basic imported terrain. Munster_1a has the road network Munster_1b has the fence lines and walls Munster_1c is the first pass with buildings Munster_1c1 is the full set of buildings (about 95% of the shapefiles processed)The files have been approved:-http://www.steelbeasts.com/Downloads/p13_sectionid/252/p13_fileid/2236http://www.steelbeasts.com/Downloads/p13_sectionid/253/p13_fileid/2237 Edited April 26, 2012 by DarkAngel Files approved 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted April 26, 2012 Share Posted April 26, 2012 Very impressive! 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted April 26, 2012 Share Posted April 26, 2012 Dark, As mentioned last night, these look great. Are the uploaded "demonstrators" a finished product or is the "final" map still to come? Great prospects though! 0 Quote Link to comment Share on other sites More sharing options...
DarkAngel Posted April 26, 2012 Author Share Posted April 26, 2012 Well the finished version will come from the guy who requested it. This is the point at which it leaves my hands for final polishing. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted April 26, 2012 Share Posted April 26, 2012 Well the finished version will come from the guy who requested it. Looking forward to the final version and will grab it then. This is the point at which it leaves my hands for final polishing. Understood. "One down, X bazillion to go" I guess? 0 Quote Link to comment Share on other sites More sharing options...
PincerDK Posted April 27, 2012 Share Posted April 27, 2012 Looks very interesting. :shocked: 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted April 28, 2012 Share Posted April 28, 2012 Dark, what type of data do you require to get the buildings dropped on the map? 0 Quote Link to comment Share on other sites More sharing options...
DarkAngel Posted April 28, 2012 Author Share Posted April 28, 2012 Shapefile data where individual buildings are represented by individual polygons. 0 Quote Link to comment Share on other sites More sharing options...
solus Posted May 16, 2012 Share Posted May 16, 2012 The map is marvellous. There are very few maps like this in the default version of SB: big city and interesting terrain. Looking forward to use it! 0 Quote Link to comment Share on other sites More sharing options...
Koen Posted May 17, 2012 Share Posted May 17, 2012 Very good news, this new way of populating maps with buildings !Also didn't I read something about "SB Mapper Pro levels roads" ??Surely a a very big step forward as well. 0 Quote Link to comment Share on other sites More sharing options...
DarkAngel Posted May 18, 2012 Author Share Posted May 18, 2012 Very good news, this new way of populating maps with buildings !Also didn't I read something about "SB Mapper Pro levels roads" ??Surely a a very big step forward as well.Yeah it works to a degree with road leveling. You can see it on the Um'saad map where the main road goes up the escarpment. I am going to have a look if I can improve the routine though. 0 Quote Link to comment Share on other sites More sharing options...
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