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stalintc

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Is that on your WIP Basra map?

Was just curious about performance on a "cluttered" (in a nice way) map. :)

I did not encounter any issues yet in terms of performance, and the city got twice as big already as it was a month a go, and its still under "construction". As long as you dont set shadows above 2 everything is just fine. I'm having a blast already with UK sounds and the Warrior added - Its like Christmas already!

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I did not encounter any issues yet in terms of performance, and the city got twice as big already as it was a month a go, and its still under "construction". As long as you dont set shadows above 2 everything is just fine. I'm having a blast already with UK sounds and the Warrior added - Its like Christmas already!

Navmeshing didn't take too long?

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AFAIK, the new particles aren't in yet. Am I incorrect?

Yes, you're right!

But since the new got delayed the old one had to be overhauled.

In my point of view it's still something new since they worked on it.

But, yes that's not the all new shinny volumetric particles system that we were supposed to have.

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They blew the doors open! ;)

Yeah, this is a known issue, AAR shows the helicopter in their end death state (which has the doors open and the crew missing because we didn't want the guys inside just sitting there looking forward). :eek:

I figured it was something like that. Still, too funny not to post it...

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