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stalintc
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  • 2 weeks later...

I ordered a retreat. So my driver turned tail and ran away. And of course, right after we blew up with tail to the enemy, everyone else turned around and ran too. The platoon was lost.

You can tell from the smoke columns in the background we were winning, we were just displacing while 2nd PLT covered us.

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If in doubt, set the speed of a retreat route to "reverse". This will prevent drivers from turning around. Of course, with some tanks this will be painfully (and potentially disastrously) slow. Not with the M1, though.

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2 hours ago, Ssnake said:

If in doubt, set the speed of a retreat route to "reverse". This will prevent drivers from turning around. Of course, with some tanks this will be painfully (and potentially disastrously) slow. Not with the M1, though.

Yeah I retreat (perform tactical retrogrades) regularly when I need stand off (am getting my treads waxed) and they always have gone in reverse. This was a first and it ticked me off cuz the rest of the Platoon AI did monkey see/monkey die. This (my) tank turned tail and ran and Ba-Ba-Bam-Ba-Bam! Five hits in 3 seconds. It was dead around the 2nd or third. 

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Man I love this sim...

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I've never even been in a tank and that steel feels cold.

 

Scoring the glen with tread marks.

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Up close and personal!

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Hurry up with that track! I got photogs climbin' the tank here!

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5 hours ago, iamfritz said:

Yeah I retreat (perform tactical retrogrades) regularly when I need stand off (am getting my treads waxed) and they always have gone in reverse. This was a first and it ticked me off cuz the rest of the Platoon AI did monkey see/monkey die.

As described in Chapter 8 of the User's Manual, I can't repeat this often enough: Chapter eight!, Retreat routes will let units reverse until no more enemy is seen, then turn around for maximum speed. This works great if you use masking terrain, which you can partially control with the selection of battle positions. When there is no masking terrain or new units appear after they have turned around, welllllll...

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