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I Can't find the M1A2


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I can’t see - its lost in the shadow.

Personally I like the nice shiny hover tank in the top left hand corner. ;)

Yep, looks like a Mark I Tank but is a little tricky.

My first thought there is something wrong with the Sun and the shadow, until I realize its Part of the Vers 3.0 Picture.

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http://www.steelbeasts.com/sbforums/sbgallery/main.php?g2_itemId=17329

:shock: Ooooooooooooooooooohhhhhh, Shiny! :luxhello:

OMGVISIONBLOCKSWITHBITSOFDUSTONTHEM!!!!!!!!!!!!!!!!!!!!!

Squeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!!!!!

*Passes Out*

eSim Consider your Backs Patted.

Tea....Oh, Sorry, Coffee & Medals all round! :clap:

(Ssnake pass on my thanks to the Team :thumbup: )

Minor thing, here, but has anyone noticed the gallery appears to post things backwards??

I get the feeling the SB Pro PE 3.0 Logo should be the first image, and not the last.

Food for thought.

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Bl**dy poms!

Give em some nice shiny pictures and all they do is whinge that they are the wrong way round.

Ssnake, take them all down, the Brits aren’t happy with the order they are in!

:o

I'm just pointing it out, if you don't know about it, you can't fix it. :)

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OMGVISIONBLOCKSWITHBITSOFDUSTONTHEM!!!!!!!!!!!!!!!!!!!!!

Squeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!!!!!

*Passes Out*

eSim Consider your Backs Patted.

Tea....Oh, Sorry, Coffee & Medals all round! :clap:

(Ssnake pass on my thanks to the Team :thumbup: )

My thoughts exactly! The screenshots really do look great. Everything from the shadows to the dirty/scratched vision blocks to the clouds and haze to...well you get the idea.

I was happy with SB as is. This is icing on the cake. Great job, guys!

P.S.

Is that a bloom effect I'm seeing?

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Well, there are unconfirmed rumors that ______ tank will be playable. All you have to do is fill in the blank and maybe it will come true (apparently). :cul:

Well, there are unconfirmed rumors that (Black Eagle)tank will be playable

.

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All we need now is a bunch of SU-25 Frogfoots to blow outta the sky with our TC .50 Cals. :biggrin:

I never fought a frogfoot, but I don't think you'd fair to well without anti-air. They're a lot faster targets than the loitering A-10 you know. I think you already know this, but I thought I would mention it before you started screaming, "Tenno Heika Banzai!" :wink:

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Well, there are unconfirmed rumors that (Black Eagle)tank will be playable

.

I shall now get all pedantic and point out that ALL rumours are unconfirmed. Which is what makes them rumours. Once a rumour is confirmed it becomes a fact. Not that you were the first person to use this phrase. ;)

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Don't worry Marko - I'm sure we will be getting the T99. Blows MIA2SEPs away at 5000m plus v.low profile and zero thermal signature. :)

Just deliverd to Soviet VU from are factory at Omsk Transmash.LoL

1535.jpg.974ff547a0fd9c46e90b28e7cabc3b9

1535.jpg.974ff547a0fd9c46e90b28e7cabc3b9

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I take one day away from these forums and look what I missed!!!

Wow!!

Just... Wow!!!

This one tank alone has made my year, let alone all the other improvements that are coming with it, thank you so much for that M1A2, it was worth the wait.

Now we need those Russian fans to have a proper T-80 or T-90 :)

P.S. Variable depth of field for the Thermal Imaging systems is awesome!!!

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I take one day away from these forums and look what I missed!!!

Wow!!

Just... Wow!!!

This one tank alone has made my year, let alone all the other improvements that are coming with it, thank you so much for that M1A2, it was worth the wait.

QUOTE

Now we need those Russian fans to have a proper T-80 or T-90 :)

I really hope so.

Even if we get improved ammo types such as " (3BM-46 projectile; 3BM-48.).

To try and even the odds a little.

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P.S. Variable depth of field for the Thermal Imaging systems is awesome!!!

As I wrote in the image description, this won't be made available initially. The frame rate performance wasn't satisfactory. We have now found a new solution it seems, but that needs a rewrite of the code for which we don't have the time. Expect it for an update after 3.0.

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Hi Ssnake,

Yea, definitely understood, I was just impressed with the fact you guys were even considering variable depth of field for optics for this simulation, I'm sure it will make things interesting in the future patches once this is implemented in a manner you guys see fitting.

Thanks Again!!

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