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screenshots 3.0


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Well, I'll be damned, the first truck I ever owned was a red '73 Ford F-100 with a 390. Too bad we don't have a terrain map of Prescott, Arizona so that I could run that puppy up Whisky Row during the Fourth of July Parade.

Is that red containers I see behind the HESCO behind the red pickup?

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You see all kinds of colors, because they can now be randomized (if placed in the Mission Editor).

Is this mandatory or did you let an option for maps makers so that they have the ability to set up different areas with differents skins?

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How (if at all) is counterbattery going to be handled against on-map arty units? Would be unrealistic to permit them to blaze away without having to perform a survivability move every so often.

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Oh my, really nice to have a functioning onboard arty.

Does the fire effect (both visual effect and actual performance) vary per machine too?

i.e. a 152mm HE mission should not have such tight dispersion as a 120mm mortar mission but a target tank on the receiving end should not shrug off a direct 152mm hit with no damage/minor damages like it does when hit by mortar rounds.

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