Marko Posted June 21, 2013 Share Posted June 21, 2013 I know theirs still more stuff to be released but just for the hell of itWhat do you think is the best feature for 3.0 released so far. 0 Quote Link to comment Share on other sites More sharing options...
Scrapper_511 Posted June 21, 2013 Share Posted June 21, 2013 Shadows. 0 Quote Link to comment Share on other sites More sharing options...
enigma6584 Posted June 21, 2013 Share Posted June 21, 2013 The ability for the host of the game to pause and let others join in while game is in progress. 0 Quote Link to comment Share on other sites More sharing options...
dpabrams Posted June 21, 2013 Share Posted June 21, 2013 The IPM1. 0 Quote Link to comment Share on other sites More sharing options...
TankHunter Posted June 22, 2013 Share Posted June 22, 2013 Hard to pick between civilians, technicals, multiple sides and improved arty. All of these are either game changers or have alot of potential for fun. 0 Quote Link to comment Share on other sites More sharing options...
Companion Posted June 22, 2013 Share Posted June 22, 2013 Infantry behavior improvements. 0 Quote Link to comment Share on other sites More sharing options...
ooCURToo Posted June 22, 2013 Share Posted June 22, 2013 Is this really a question? It's the M1A2! 0 Quote Link to comment Share on other sites More sharing options...
Stevo Posted June 22, 2013 Share Posted June 22, 2013 Fox Force Five !!! 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted June 22, 2013 Share Posted June 22, 2013 Everything :biggrin: 0 Quote Link to comment Share on other sites More sharing options...
TankGirl90 Posted June 22, 2013 Share Posted June 22, 2013 Everything :biggrin: I agree, everything is the best feature so far 0 Quote Link to comment Share on other sites More sharing options...
KAreil Posted June 22, 2013 Share Posted June 22, 2013 The possibility to SAVE a game and load it some time later! At the moment I just can't get 1-2 full hours of gaming time... 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted June 22, 2013 Share Posted June 22, 2013 The possibility to SAVE a game and load it some time later! At the moment I just can't get 1-2 full hours of gaming time... where did u see this might be in 3.0? 0 Quote Link to comment Share on other sites More sharing options...
pvtkramer Posted June 22, 2013 Share Posted June 22, 2013 mpow66m - this is where we read that it will be possible to save a mission in progress, and join an MP game while it is in progress, in 3.0.Consolation Prize #1: http://www.steelbeasts.com/sbforums/showthread.php?t=19091Ssnake:Well, what about the fact that the host of a session can pause a game to let late-comers in (or those who dropped out of a session)?The same technology can also be used to save a mission in progress as a new scenario. 0 Quote Link to comment Share on other sites More sharing options...
Companion Posted June 22, 2013 Share Posted June 22, 2013 Everything :biggrin:no cheating :decu:that's like making some weird shape during rock paper scissors and saying this wins everything! 0 Quote Link to comment Share on other sites More sharing options...
TankGirl90 Posted June 22, 2013 Share Posted June 22, 2013 no cheating :decu:that's like making some weird shape during rock paper scissors and saying this wins everything!In that case, my favorite feature so far has to be the save feature as well, many times I play SB with a nice scenario I made and then am begged to leave it to play other games with other people, now I don't have to go mad when people ask, I just simply save :biggrin: 0 Quote Link to comment Share on other sites More sharing options...
RENEGADE-623 Posted June 22, 2013 Share Posted June 22, 2013 I agree with the save game feature, it allows for longer battles instead of having time limits, which I hate I always remove the time limit, and if you cant complete it then you can save your progress and continue it at a later time. It opens the door for more realistic scenarios where you can implement the need for resupply and repairs, stuff like that. One thing I can think of is a unit maintenance collection point where you can put conditions on vehicles that certain damages gets repaired if vehicle is towed to that area. You can design a scenario where there will be a lull in the battle where you have time to tow your damaged vehicles, if they survived the battle, get them repaired and then have them return in time for the next battle. Or better yet in making campaigns, you can have the different scenerios in one scenario, then you save the game after the first scenario is done, and the next battle you just continue where you let off, makes it easier to tell what vehicles you will have for the next battle instead of trying to play the guessing game. 0 Quote Link to comment Share on other sites More sharing options...
Gaban Posted June 22, 2013 Share Posted June 22, 2013 no cheating :decu:that's like making some weird shape during rock paper scissors and saying this wins everything!Like "Rock, Paper, Scissors, Lizard and Spock"? ;-DiapcKVn7DdY 0 Quote Link to comment Share on other sites More sharing options...
cata Posted June 23, 2013 Share Posted June 23, 2013 Confess I also believe one of the most significant moves is the ability to save games. Really changes how I will approach the game and scenario building, very happy. 0 Quote Link to comment Share on other sites More sharing options...
Tac197 Posted June 23, 2013 Share Posted June 23, 2013 Definitely the ability to save games and join MP session in progress.....for all those late to a start:biggrin: 0 Quote Link to comment Share on other sites More sharing options...
Lt DeFault Posted June 23, 2013 Share Posted June 23, 2013 I'm gonna go with on map arty. I think it'll make for some fun side missions. 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted June 23, 2013 Share Posted June 23, 2013 mpow66m - this is where we read that it will be possible to save a mission in progress, and join an MP game while it is in progress, in 3.0.Consolation Prize #1: http://www.steelbeasts.com/sbforums/showthread.php?t=19091awesome! thx 0 Quote Link to comment Share on other sites More sharing options...
Froggy Posted June 24, 2013 Share Posted June 24, 2013 Read this...http://www.steelbeasts.com/sbforums/showpost.php?p=236788&postcount=1 0 Quote Link to comment Share on other sites More sharing options...
Panzer_Leader Posted June 24, 2013 Share Posted June 24, 2013 Read this...http://www.steelbeasts.com/sbforums/showpost.php?p=236788&postcount=1Love the bit about friendly artillery strikes not showing on the map in High Realism... This update just keeps getting better and better. 0 Quote Link to comment Share on other sites More sharing options...
Captain_Colossus Posted June 28, 2013 Share Posted June 28, 2013 I like the option to save missions in progress, I certainly wouldn't consider this the best feature. It's very convenient and desirable, but doesn't address fundamental or needed changes to the way the program behaves.I think the thing which really does that the most are the expanded infantry/civilians and behavior. Major game changer. That is the thing that really expands scenario behavior before everything else, even new vehicles added don't do this the same way. 0 Quote Link to comment Share on other sites More sharing options...
EMiner Posted June 29, 2013 Share Posted June 29, 2013 Ability to SAVE in progress scenarios! 0 Quote Link to comment Share on other sites More sharing options...
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