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Brians Law


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Are they usefull for you?  

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  1. 1. Are they usefull for you?



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Ive made 20 "sayings", ive allways used when i was soldier, and trained the new soldiers.

These 20 lines have never failed me, and they should´n fail you, if you follow them.

You are free to use them across the internet and in real life, just credit me :)

If you want i can give you some examples from real battle/history

1: Even if you cant see the enemy, the enemy can still see you

2: Even if you cant shoot at the enemy, the enemy can still shoot at you

3: The enemy of your enemy, can still be your enemy

4: Dont take what you cant hold, its bad for morale and a waste of resources

5: Its not how you enter a battle/war, but how you exit it

6: When the enemy is making a breakthrough of your lines, counterattack just before the qlimax of the enemy attack.

7: When starting a battle, make sure it is; Decisive, violent, surprising, simultaneously

8: Strike first, strike deep, strike decisively and agressively

9: Never move without support

10: Move from cover to cover

11: What can go wrong, dont allways go wrong

12: When loosing a battle, move back in order and under support and/or use smoke, ammo not used here, will be deducted from the "Human life" account.

13: A soldiers job is not to die in battle, but to win it

14: If an advance is to easy, suspect an ambush or counterattack

15: A bottleneck is useless, if no one cover it with fire

16: All weapons is useless and bad, if you dont know how to use them properly

17: Infantry cant fight effectively without cover or concealment

18: When near the frontline or behind enemy lines, allways behave and move as if under fire

19: Allways make the enemy think, he is superior, and then chrush him

20: Turn the enemys advantage, to his disadvantage

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You made them? Call me crazy, but everyone has heard some type of these before. Most of them are very cliche. Others are extremely shallow. "When enemy punch, make sure you not there."

yeah, its all been said before, just in another way or in another sentence.

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The following quotes, that you all have probably seen somewhere, are from a long list of quotes I've had lying around for at least 10 years or more. I use them along with other historical quotes on another site in a daily quote javascript that changes each day.

The enemy diversion you have been ignoring will be the main attack.

Incoming fire has the right of way.

Don't look conspicuous. It draws fire.

The easy way is always mined.

Try to look unimportant. They may be low on ammo.

If your attack is going well, you have walked into an ambush.

Never draw fire. It irritates everyone around you.

Anything you do can get you shot, including nothing.

Make it tough for the enemy to get in and you won't be able to get out.

Never share a foxhole with someone braver than yourself.

When you have secured an area, don't forget to tell the enemy.

Never forget: your weapon is made by the lowest bidder.

Teamwork is essential...it gives them someone else to shoot at.

If the enemy is in range, so are you.

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The following quotes, that you all have probably seen somewhere, are from a long list of quotes I've had lying around for at least 10 years or more. I use them along with other historical quotes on another site in a daily quote javascript that changes each day.

The enemy diversion you have been ignoring will be the main attack.

Incoming fire has the right of way.

Don't look conspicuous. It draws fire.

The easy way is always mined.

Try to look unimportant. They may be low on ammo.

If your attack is going well, you have walked into an ambush.

Never draw fire. It irritates everyone around you.

Anything you do can get you shot, including nothing.

Make it tough for the enemy to get in and you won't be able to get out.

Never share a foxhole with someone braver than yourself.

When you have secured an area, don't forget to tell the enemy.

Never forget: your weapon is made by the lowest bidder.

Teamwork is essential...it gives them someone else to shoot at.

If the enemy is in range, so are you.

"After many, many studies the single most hazardous entity an enlisted man can ever encounter is: A 2nd Lieutenant armed with a map and a compass, except maybe an able seaman with a rifle."

"Airstrikes overshoot.

Artillery falls short."

My personal favourite:

Its not the Bullet with your name on you need to worry about.

But the one addressed: "To whom it may concern."

And one for the 40K fans:

"Infantry win Fire-fights.

Tanks win Battles

Artillery win Wars."

Imperial Guard Artillery officer's saying. :biggrin:

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My personal favourite:

Its not the Bullet with your name on you need to worry about.

But the one addressed: "To whom it may concern."

That one is a slight rephrasing of a line of dialogue in an old war movie named "Wake Island", 1942, starring Brian Donlevy, William Bendix, Robert Preston and Macdonald Carey. It comes in a scene where the island being shelled or bombed and men are huddled in a underground shelter. I believe it is spoken by William Bendix's character, Pvt. Aloysius K. 'Smacksie' Randall.

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More Imperium words of Wisdom:

"What I cannot crush with words I will crush with the tanks of the Imperial Guard"

"Victory is achieved through mettle. Glory is achieved through metal."

"The Valhallans hate the cold as much as the rest of us, they're just taught that carpin' on about it gets the Commissars all riled..."

"Strike fast and suddenly. Attack without warning. Secure victory before the foe is aware of his danger. Remember always, a war is easily won if your enemy does not know he is fighting."

"Your foe is well equipped, well-trained, battle-hardened. He believes his gods are on his side. Let him believe what he will. We have the tanks on ours."

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murphys law

Indeed:

Murphy's Laws of Combat Operations

1. Friendly fire - isn't.

2. Recoilless rifles - aren't.

3. Suppressive fires - won't.

4. You are not Superman; Marines and fighter pilots take note.

5. A sucking chest wound is Nature's way of telling you to slow down.

6. If it's stupid but it works, it isn't stupid.

7. Try to look unimportant; the enemy may be low on ammo and not want to waste a bullet on you.

8. If at first you don't succeed, call in an airstrike.

9. If you are forward of your position, your artillery will fall short.

10. Never share a foxhole with anyone braver than yourself.

11. Never go to bed with anyone crazier than yourself.

12. Never forget that your weapon was made by the lowest bidder.

13. If your attack is going really well, it's an ambush.

14. The enemy diversion you're ignoring is their main attack.

15. The enemy invariably attacks on two occasions:

when they're ready.

when you're not.

16. No OPLAN ever survives initial contact.

17. There is no such thing as a perfect plan.

18. Five second fuzes always burn three seconds.

19. There is no such thing as an atheist in a foxhole.

20. A retreating enemy is probably just falling back and regrouping.

21. The important things are always simple; the simple are always hard.

22. The easy way is always mined.

23. Teamwork is essential; it gives the enemy other people to shoot at.

24. Don't look conspicuous; it draws fire. For this reason, it is not at all uncommon for aircraft carriers to be known as bomb magnets.

25. Never draw fire; it irritates everyone around you.

26. If you are short of everything but the enemy, you are in the combat zone.

27. When you have secured the area, make sure the enemy knows it too.

28. Incoming fire has the right of way.

29. No combat ready unit has ever passed inspection.

30. No inspection ready unit has ever passed combat.

31. If the enemy is within range, so are you.

32. The only thing more accurate than incoming enemy fire is incoming friendly fire.

33. Things which must be shipped together as a set, aren't.

34. Things that must work together, can't be carried to the field that way.

35. Radios will fail as soon as you need fire support.

36. Radar tends to fail at night and in bad weather, and especially during both.)

37. Anything you do can get you killed, including nothing.

38. Make it too tough for the enemy to get in, and you won't be able to get out.

39. Tracers work both ways.

40. If you take more than your fair share of objectives, you will get more than your fair share of objectives to take.

41. When both sides are convinced they're about to lose, they're both right.

42. Professional soldiers are predictable; the world is full of dangerous amateurs.

43. Military Intelligence is a contradiction.

44. Fortify your front; you'll get your rear shot up.

45. Weather ain't neutral.

46. If you can't remember, the Claymore is pointed towards you.

47. Air defense motto: shoot 'em down; sort 'em out on the ground.

48. 'Flies high, it dies; low and slow, it'll go.

49. The Cavalry doesn't always come to the rescue.

50. Napalm is an area support weapon.

51. Mines are equal opportunity weapons.

52. B-52s are the ultimate close support weapon.

53. Sniper's motto: reach out and touch someone.

54. Killing for peace is like screwing for virginity.

55. The one item you need is always in short supply.

56. Interchangeable parts aren't.

57. It's not the one with your name on it; it's the one addressed "to whom it may concern" you've got to think about.

58. When in doubt, empty your magazine.

59. The side with the simplest uniforms wins.

60. Combat will occur on the ground between two adjoining maps.

61. If the Platoon Sergeant can see you, so can the enemy.

62. Never stand when you can sit, never sit when you can lie down, never stay awake when you can sleep.

63. The most dangerous thing in the world is a Second Lieutenant with a map and a compass.

64. Exceptions prove the rule, and destroy the battle plan.

65. Everything always works in your HQ, everything always fails in the Colonel's HQ.

66. The enemy never watches until you make a mistake.

67. One enemy soldier is never enough, but two is entirely too many.

68. A clean (and dry) set of BDU's is a magnet for mud and rain.

69. The worse the weather, the more you are required to be out in it.

70. Whenever you have plenty of ammo, you never miss. Whenever you are low on ammo, you can't hit the broad side of a barn.

71. The more a weapon costs, the farther you will have to send it away to be repaired.

72. The complexity of a weapon is inversely proportional to the IQ of the weapon's operator.

73. Field experience is something you don't get until just after you need it.

74. No matter which way you have to march, its always uphill.

75. If enough data is collected, a board of inquiry can prove anything.

76. For every action, there is an equal and opposite criticism. (in boot camp)

77. Airstrikes always overshoot the target, artillery always falls short.

78. When reviewing the radio frequencies that you just wrote down, the most important ones are always illegible.

79. Those who hesitate under fire usually do not end up KIA or WIA.

80. The tough part about being an officer is that the troops don't know what they want, but they know for certain what they don't want.

81. To steal information from a person is called plagiarism. To steal information from the enemy is called gathering intelligence.

82. The weapon that usually jams when you need it the most is the M60.

83. The perfect officer for the job will transfer in the day after that billet is filled by someone else.

84. When you have sufficient supplies & ammo, the enemy takes 2 weeks to attack. When you are low on supplies & ammo the enemy decides to attack that night.

85. The newest and least experienced soldier will usually win the Medal of Honor.

86. A Purple Heart just proves that were you smart enough to think of a plan, stupid enough to try it, and lucky enough to survive.

87. Murphy was a grunt.

88. Beer Math --> 2 beers times 37 men equals 49 cases.

89. Body count Math --> 3 guerrillas plus 1 probable plus 2 pigs equals 37 enemies killed in action.

90. The bursting radius of a hand grenade is always one foot greater than your jumping range.

91. All-weather close air support doesn't work in bad weather.

92. The combat worth of a unit is inversely proportional to the smartness of its outfit and appearance.

93. The crucial round is a dud.

94. Every command which can be misunderstood, will be.

95. There is no such place as a convenient foxhole.

96. Don't ever be the first, don't ever be the last and don't ever volunteer to do anything.

97. If your positions are firmly set and you are prepared to take the enemy assault on, he will bypass you.

98. If your ambush is properly set, the enemy won't walk into it.

99. If your flank march is going well, the enemy expects you to outflank him.

100. Density of fire increases proportionally to the curiousness of the target.

101. Odd objects attract fire - never lurk behind one.

102. The more stupid the leader is, the more important missions he is ordered to carry out.

103. The self-importance of a superior is inversely proportional to his position in the hierarchy (as is his deviousness and mischievousness).

104. There is always a way, and it usually doesn't work.

105. Success occurs when no one is looking, failure occurs when the General is watching.

106. The enemy never monitors your radio frequency until you broadcast on an unsecured channel.

107. Whenever you drop your equipment in a fire-fight, your ammo and grenades always fall the farthest away, and your canteen always lands at your feet.

108. As soon as you are served hot chow in the field, it rains.

109. Never tell the Platoon Sergeant you have nothing to do.

110. The seriousness of a wound (in a fire-fight) is inversely proportional to the distance to any form of cover.

111. Walking point = sniper bait.

112. Your bivouac for the night is the spot where you got tired of marching that day.

113. If only one solution can be found for a field problem, then it is usually a stupid solution.

114. All or any of the above combined.

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