Big Nose Zero-Three Posted September 26, 2013 Share Posted September 26, 2013 Apologies if this is dumbest question ever, but I am pretty sure that in the past, it was possible to transfer an OOB from one scenario to the other.EG: You have a force in one scenario, and you can transfer it to another... somehow. I may have imagined this, expcet I found a file which I had constructed for just that purpose, but in SB3, I cannot find how to do it.Do I need to keep up on my meds, or am I basically sane? :eek2: 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted September 26, 2013 Share Posted September 26, 2013 Save as...and then just pic another map...you'll have the same units on it 0 Quote Link to comment Share on other sites More sharing options...
Big Nose Zero-Three Posted September 26, 2013 Author Share Posted September 26, 2013 Grenny, you are a star Sir. Many thanks. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted September 26, 2013 Members Share Posted September 26, 2013 It's what I'd call a workaround, but probably not too painful. 0 Quote Link to comment Share on other sites More sharing options...
Big Nose Zero-Three Posted September 27, 2013 Author Share Posted September 27, 2013 Ssnake, - if there is a better way, please let me know. I am trying to formulate some system for having differing OOBs fight each other without having to re-build the scenario each time. Essentially I need to have 8-9 OOBs which I can swap between scenarios. 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted September 27, 2013 Share Posted September 27, 2013 Ssnake, - if there is a better way, please let me know. I am trying to formulate some system for having differing OOBs fight each other without having to re-build the scenario each time. Essentially I need to have 8-9 OOBs which I can swap between scenarios. Mr Hedgehog by another name. http://www.steelbeasts.com/sbforums/showpost.php?p=244614&postcount=46 Here's one 0 Quote Link to comment Share on other sites More sharing options...
DLDC_Sims_guy Posted October 9, 2013 Share Posted October 9, 2013 Save as...and then just pic another map...you'll have the same units on itHere's the problem, though - if you selected only a region of a map, and you pick a new map that is larger than the original mission region you have in your current scenario, the map you get is the same size as the old one, only it defaults to the lower right-hand corner of the new map. I tried this with a region of the Salisbury Plain map, then tried to transfer to the ScaniaSE map, and this is exactly what happened. I think the only way this method will work is if you select a new map the exact same size or smaller than the original.Curt 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted October 10, 2013 Share Posted October 10, 2013 Don't know what to tell you, but it works for me. I picked a 7x7km part of the Salisbury map, then picked a 8x8km part of the Scania map, and I got exactly the terrain that I selected. So, no problem. 0 Quote Link to comment Share on other sites More sharing options...
DLDC_Sims_guy Posted October 10, 2013 Share Posted October 10, 2013 DOH! I used "replace map" instead of "pick map". Lesson - do NOT select "replace map"... 0 Quote Link to comment Share on other sites More sharing options...
DLDC_Sims_guy Posted October 10, 2013 Share Posted October 10, 2013 Ssnake, - if there is a better way, please let me know. I am trying to formulate some system for having differing OOBs fight each other without having to re-build the scenario each time. Essentially I need to have 8-9 OOBs which I can swap between scenarios.Another workaround - build a small "mission" on a tiny chunk of terrain and build all of your base OOB's and save it, then use the "pick" method to select your actual terrain, then delete the units you don't want. Another workaround, but a time-saver if you are building an operation or a large series of missions with varying OOB's. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.