Isnogud Posted October 4, 2013 Share Posted October 4, 2013 Hi there, yesterday i noticed for the first time, that there is existing a debugLog.txt under: C:\Users\<username>\Documents\eSim Games\Steel Beasts\logs Can't remember if this was there in the 2.654 [21:34:54,150] WARN : ------------------------------- [21:34:54,150] WARN : Steel Beasts Log File v3.002 [21:34:54,150] WARN : Thu Oct 03 21:34:54 2013 / 5720 [21:34:54,150] WARN : ------------------------------- [21:34:54,189] ERROR: ConfirmDevice failed: D3DCREATE_PUREDEVICE [21:34:54,189] ERROR: ConfirmDevice failed: D3DCREATE_PUREDEVICE [21:34:54,191] ERROR: ConfirmDevice failed: D3DCREATE_PUREDEVICE [21:34:54,191] ERROR: ConfirmDevice failed: D3DCREATE_PUREDEVICE [21:34:54,211] WARN : *** PresentationIntervals NOT SUPPORTED! (Initialize3DEnvironment) *** [21:35:01,071] ERROR: Failed to open hot keys file file 'C:\Users\<username>\AppData\Roaming\eSim Games\Steel Beasts\options\std.hkf'. Error code: 2 [21:39:22,923] WARN : #### Missing armor resource. TypeID = 10000a1 #### [21:39:37,609] WARN : #### Missing armor resource. TypeID = 100003d #### [21:39:37,611] WARN : #### Missing armor resource. TypeID = 5f #### [21:39:37,966] WARN : #### Missing armor resource. TypeID = 10000a1 #### [21:39:38,329] WARN : #### Missing armor resource. TypeID = 10401eb #### [21:39:53,072] WARN : ..\textures\autumn\normals\roadDirt.dds: Error opening file! [21:39:53,073] WARN : ..\textures\autumn\speculars\roadDirt.dds: Error opening file! [21:39:53,074] WARN : ..\textures\autumn\normals\roadGravel.dds: Error opening file! [21:39:53,074] WARN : ..\textures\autumn\speculars\roadGravel.dds: Error opening file! [21:39:53,075] WARN : ..\textures\autumn\normals\road1lanePaved.dds: Error opening file! [21:39:53,076] WARN : ..\textures\autumn\speculars\road1lanePaved.dds: Error opening file! [21:39:53,078] WARN : ..\textures\autumn\normals\road2lanePaved.dds: Error opening file! [21:39:53,079] WARN : ..\textures\autumn\speculars\road2lanePaved.dds: Error opening file! [21:39:53,083] WARN : ..\textures\autumn\normals\road4lanePaved.dds: Error opening file! [21:39:53,085] WARN : ..\textures\autumn\speculars\road4lanePaved.dds: Error opening file! [21:39:53,089] WARN : ..\textures\autumn\normals\Highway.dds: Error opening file! [21:39:53,091] WARN : ..\textures\autumn\speculars\Highway.dds: Error opening file! [21:39:53,093] WARN : ..\textures\autumn\normals\traintrack.dds: Error opening file! [21:39:53,094] WARN : ..\textures\autumn\speculars\traintrack.dds: Error opening file! [21:39:53,094] WARN : ..\textures\autumn\normals\stream.dds: Error opening file! [21:39:53,095] WARN : ..\textures\autumn\speculars\stream.dds: Error opening file! [21:39:53,095] WARN : ..\textures\autumn\normals\stream.dds: Error opening file! [21:39:53,095] WARN : ..\textures\autumn\speculars\stream.dds: Error opening file! [21:39:53,096] WARN : ..\textures\autumn\normals\stream.dds: Error opening file! [21:39:53,097] WARN : ..\textures\autumn\speculars\stream.dds: Error opening file! [21:39:53,098] WARN : ..\textures\autumn\normals\roadDirt.dds: Error opening file! [21:39:53,098] WARN : ..\textures\autumn\speculars\roadDirt.dds: Error opening file! [21:39:53,099] WARN : ..\textures\autumn\normals\roadDirt.dds: Error opening file! [21:39:53,100] WARN : ..\textures\autumn\speculars\roadDirt.dds: Error opening file! [21:39:53,101] WARN : ..\textures\autumn\normals\roadDirt.dds: Error opening file! [21:39:53,101] WARN : ..\textures\autumn\speculars\roadDirt.dds: Error opening file! [21:39:53,113] WARN : ..\textures\autumn\normals\DirtPath.dds: Error opening file! [21:39:53,113] WARN : ..\textures\autumn\speculars\DirtPath.dds: Error opening file! [21:39:53,115] WARN : ..\textures\autumn\normals\road2laneDirt.dds: Error opening file! [21:39:53,116] WARN : ..\textures\autumn\speculars\road2laneDirt.dds: Error opening file! [21:39:53,118] WARN : ..\textures\autumn\normals\concrete.dds: Error opening file! [21:39:53,119] WARN : ..\textures\autumn\speculars\concrete.dds: Error opening file! [21:39:53,121] WARN : ..\textures\autumn\normals\concrete.dds: Error opening file! [21:39:53,122] WARN : ..\textures\autumn\speculars\concrete.dds: Error opening file! [21:39:53,124] WARN : ..\textures\autumn\normals\Concrete.dds: Error opening file! [21:39:53,124] WARN : ..\textures\autumn\speculars\Concrete.dds: Error opening file! [21:39:53,127] WARN : ..\textures\autumn\normals\road2lanePavedCountry.dds: Error opening file! [21:39:53,128] WARN : ..\textures\autumn\speculars\road2lanePavedCountry.dds: Error opening file! [21:39:53,129] WARN : ..\textures\autumn\normals\trailDirt.dds: Error opening file! [21:39:53,130] WARN : ..\textures\autumn\speculars\trailDirt.dds: Error opening file! [21:40:39,873] WARN : CTimeKeeper::ResetMissionTime() at 0 I guess, i can ignore the WARNINGS, but what about this error messages? System specs: - OS: Windows x64 Ultimate - Graphics: Nvidia gtx650 TI 2gb RAM - RAM: 8GB - DirectX 9.0c is installed. Can anybody clear these messages out for me please? thx guys 0 Quote Link to comment Share on other sites More sharing options...
Isnogud Posted October 4, 2013 Author Share Posted October 4, 2013 I see that Quagmire also posted this error so sorry for the double post. I installed directx9 again, drivers for graphic a freshly installed (whole system is a fresh one ) Can it be, because i am running SB in windowed mode and therefore not in a standard resolution? Right now in 1910 x 1018 Here is my TRACE - file http://www.file-upload.net/download-8140753/debugLog.txt.html 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted October 4, 2013 Members Share Posted October 4, 2013 Usually the warnings about missing texture files are irrelevant as long as you aren't seeing any graphical anomalies. These files haven't been added for a variety of reasons. If you don't tamper with the program file folder, textures won't accidentally disappear.As far as the hotkey file is concerned - I'm not quite sure about that one, but if I were pressed to make a guess I'd say that you' seem to be working with the default hotkeys, so no hotkey file has been created yet. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted October 4, 2013 Members Share Posted October 4, 2013 Can it be, because i am running SB in windowed mode and therefore not in a standard resolution? Right now in 1910 x 1018Steel Beasts renders to pretty much any window size and form. It may not look pretty, but you can't ruin anything with it either (to the best of my knowledge). 0 Quote Link to comment Share on other sites More sharing options...
Isnogud Posted October 4, 2013 Author Share Posted October 4, 2013 Good morning ok, the message regarding the hotkey file is gone now. I just exported the settings to this std.hkf file under: "C:\Users\username\AppData\Roaming\eSim Games\Steel Beasts\options\std.hkf" so the messages regarding the error can be ignored as well? [10:05:11,056] ERROR: ConfirmDevice failed: D3DCREATE_PUREDEVICE I'm just looking for any cause of problems because yesterday i hosted a scenario that i have written for 2.65 and we had massive problems with network synch between clients. No one could see the real position of the other tank, whether on map nor in F8. Constant network overload even though i was connected via lan. Ok, the scenario is filled with units but still... i just can't figure out, what is different now and what could be wrong with my scenario But ok, i will ignore the debugLog file now. Thx Ssnake :clin: 0 Quote Link to comment Share on other sites More sharing options...
Members Retro Posted October 4, 2013 Members Share Posted October 4, 2013 If this is reproducible, maybe upload the scenario. The D3DCREATE_PUREDEVICE are 'ok'. 0 Quote Link to comment Share on other sites More sharing options...
Isnogud Posted October 4, 2013 Author Share Posted October 4, 2013 If this is reproducible, maybe upload the scenario. The D3DCREATE_PUREDEVICE are 'ok'. Thank you, i will upload the scenario, maybe you guys can find the error(s) 0 Quote Link to comment Share on other sites More sharing options...
Isnogud Posted October 4, 2013 Author Share Posted October 4, 2013 Ok, i have uploaded the scenario.Name is: "Quo Vadis (3.002)"Should be approved in a few hourshttp://www.steelbeasts.com/Downloads/p13_sectionid/262It would be great if you could take a look at this taking in mind,there are massive network synchronization problems now in 3.002Back in 2.654 it ran very smooth bit now nobody can see the correct position of the other, not in map nor in external view...I don't know, if this problem is pointing to the map, the unit count or whatever.... Well, maybe i should write this scenario new from scratch other than converting old scenarios ... 0 Quote Link to comment Share on other sites More sharing options...
Members Retro Posted October 4, 2013 Members Share Posted October 4, 2013 Again, could you reproduce this? 0 Quote Link to comment Share on other sites More sharing options...
Isnogud Posted October 4, 2013 Author Share Posted October 4, 2013 (edited) Again, could you reproduce this?Yes, the same problem occurred twice now, as soon as the going gets tough, network synch is getting very shaky... Edited October 4, 2013 by Isnogud sce approval 0 Quote Link to comment Share on other sites More sharing options...
Isnogud Posted October 4, 2013 Author Share Posted October 4, 2013 Ok, scenario is approved now 0 Quote Link to comment Share on other sites More sharing options...
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