Jump to content

Strange pathing on roads


Rotareneg

Recommended Posts

It's not about the units being "indecisive"... it's about the fact that the road a unit is traveling on is about "to end". If "the end is near", the unit seems to look for "another fast path", i.e. another road. Somehow they are however not aware of the fact that other roads are about to end as well. Or the tolerance is too low ("hey, the other road is 2mm longer!").

Check out the adjusted scenario, it has a unit traveling on a longer road to begin with, and it does NOT change the road, while another unit on a shorter road looks for a longer road as soon as its original road is about to end:

road_pathing_test3_zip.4720ec97789ad1c99

road_pathing_test3.zip

Link to comment
Share on other sites

  • 3 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...