Jump to content

Strange AI Artillery targeting


rump

Recommended Posts

Hi,

The AI artillery has some strange targeting behaviour.

I created a test scenario (attached) with 5 targets, a YPR plt, a Supply truck plt, a Leo 1V plt, a M113 FO, a M109 plt and an Apache plt of 3. Red AI has a FO, a plt of 2S3's and supply. All Blue units are set to blind.

In short: The Apaches were engaged first, and from the 25 fire missions, 8 were directed to them. (even scored one kill!) Flight height doesn't seem to have any influence.

Other weird behaviour: confirmed destroyed targets were engaged, multiple times. M113 FO was never engaged.

I guess the FO wasn't engaged because it's 'just' one vehicle, but targeting helicopters and confirmed destroyed units?

-Rump

56e83cf4f3bb3_ArtyTest_zip.e1f9a2d697d1a

Arty Test.zip

Link to comment
Share on other sites

Impossible to say without looking at the actual scenario and AAR. Maybe there still were infantry/survivors in the area.

The test scenario is attached to my initial post. Targets which were engaged after being destroyed didn't have any troops (supply trucks, tanks) and no survivors.

Link to comment
Share on other sites

The test scenario is attached to my initial post. Targets which were engaged after being destroyed didn't have any troops (supply trucks, tanks) and no survivors.

..sometimes there are multiple arty call in line... t^hey will not get cancelled by the AI

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...