Remy Posted November 3, 2013 Share Posted November 3, 2013 Hi Everybody and thanks Esim and all the comunity for the excelent work being don on this great sim .I managed to redo my own skin (leopard2A4.dds and leo2A4decals.dds) for the leopard 2A4 (Swiss Leo) and I placed them in:C:\Users\xxxx\Documents\eSim Games\Steel Beasts\mods\textures\woodlandI loaded an new senario were I placed Leo2A4 but when I play it, my Leos are displayed the same way as the default skin. try to find out why it wont take my skins but never work.did somone also have the same problem?I use Windows 7 and uninstall my old SB Pre PE befor installing the new 3.002 one.Any help will be welcome 0 Quote Link to comment Share on other sites More sharing options...
GSprocket Posted November 3, 2013 Share Posted November 3, 2013 Not all maps use a "woodland" terrain theme.Either place the textures into the relevant folder, or modify the terrain theme to use "woodland" season. 0 Quote Link to comment Share on other sites More sharing options...
Remy Posted November 3, 2013 Author Share Posted November 3, 2013 Thanks with the help GSprocket but still not working with woodland theme... 0 Quote Link to comment Share on other sites More sharing options...
Lt DeFault Posted November 3, 2013 Share Posted November 3, 2013 Try putting the skins in the folder corresponding to the nationality selected for "blue". 0 Quote Link to comment Share on other sites More sharing options...
Remy Posted November 3, 2013 Author Share Posted November 3, 2013 Oh yes I didn't try it, Thank you and I 'll inform you about the result 0 Quote Link to comment Share on other sites More sharing options...
Remy Posted November 3, 2013 Author Share Posted November 3, 2013 Try putting the skins in the folder corresponding to the nationality selected for "blue".Thanks Lt DeFault you fix it 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted November 3, 2013 Members Share Posted November 3, 2013 The point is, country-specific folders will be evalueated first - first the mod folder, then the regular program file folder. Only if no texture is to be found in them will SB Pro PE look for a texture in the next higher folder level of the mod tree. 0 Quote Link to comment Share on other sites More sharing options...
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