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Ssnake, a bit of help here, I bought a 4 month license and its about to expire. So I bought another for months and added to my container. It still shows as 10 days left and the second license doesn't show as activated, only available. Will it automatically renew once the previous license time runs out?

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Yes. Prior to version 4.0 we had it that the existing license would be updated/extended. For reasons unknown this license update process does no longer work properly with CodeMeter runtime version 6 (Wibu Systems changed things here; their motivation to do so is unknown). So we can now only create a new license which won't be used until the old one runs out. Which also means that over time a number of expired licenses will show up in your CmAct license container, unfortunately.

:(

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5 hours ago, Ssnake said:

Yes. Prior to version 4.0 we had it that the existing license would be updated/extended. For reasons unknown this license update process does no longer work properly with CodeMeter runtime version 6 (Wibu Systems changed things here; their motivation to do so is unknown). So we can now only create a new license which won't be used until the old one runs out. Which also means that over time a number of expired licenses will show up in your CmAct license container, unfortunately.

:(

 

It's a non-issue to me :) If i'm able to play the game (and I'm a SP only guy) i'm more than happy 

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From a strictly functional perspective you're right. But of course this change inevitably creates irritation and an increase in support cases, as is evident.

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Hi. Very recently got a copy of a yearly licence (ie no USB stick), and have decided I want to reinstall my PC.. will I have issues reinstalling/licencing SB after? I may get a new GPU in the process... so would that affect anything?

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I owned a codemeter and version 3.11, I recently went to buy the upgraded license and my question is, its saying I got the upgrade but when I turn on steel beast PRO it still says version 3.11.  I am stumped on what to do.  Been trying to google search and look on the forums for a answer.  Sorry and thanks!!!!!

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27 minutes ago, Army198531 said:

I owned a codemeter and version 3.11, I recently went to buy the upgraded license and my question is, its saying I got the upgrade but when I turn on steel beast PRO it still says version 3.11.  I am stumped on what to do.  Been trying to google search and look on the forums for a answer.  Sorry and thanks!!!!!

You should have received an email with link for licence activation. Did you?

 

And: did you download an install the latest steelbeasts version?

Edited by Grenny

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I'm also having some trouble with activation. While waiting for my CodeMeter stick to arrive I used the temporary license, which worked, but has since expired. Now that my stick has arrived, I'm getting the "License Failure" error after switching to the license and attempting to launch. I've enabled the CmStick license in CodeMeterCC and updated the CmStick to 4.10. I'm using Windows 10 and see the directions regarding downloading and installing CodeMeter runtime 6.30b, but it looks like 6.30b has been taken off the list of downloads on that page and the closest Runtime version there is 6.32 (currently I'm running 6.50). Is there something I haven't tried yet? Thank you.

Edited by PrevalentGroove

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[Updated JUL 2019]

 

  1. The latest CM runtime, never a mistake to update that, is version 6.81, and can be found here.
  2. Have you returned to your old license ticket, and activated the permanent license? Some people seem to assume that the license is already installed on the CM stick, but we send them empty to avoid arguments about license replacements if the stick goes missing. So you would need to
    1. plug in your CM stick
    2. revisit your license ticket
    3. click the link, and then click the picture with the CM stick, on the right, then activate
  3. If in doubt, send me an email. I can offer more specific advice if I know your email address, so I can look up your ticket's status, which often gives me a clue already about what may have happened.

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23 hours ago, Ssnake said:
  1. The latest CM runtime, never a mistake to update that, is version 6.70, and can be found here.
  2. Have you returned to your old license ticket, and activated the permanent license? Some people seem to assume that the license is already installed on the CM stick, but we send them empty to avoid arguments about license replacements if the stick goes missing. So you would need to
    1. plug in your CM stick
    2. revisit your license ticket
    3. click the link, and then click the picture with the CM stick, on the right, then activate
  3. If in doubt, send me an email. I can offer more specific advice if I know your email address, so I can look up your ticket's status, which often gives me a clue already about what may have happened.

Got it, thank you! I thought I was supposed to transfer the license to my computer, not the dongle. Makes sense now.

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The WebDepot page

 

So you have received your first license ticket email from the eSim Games web store (or it took us such a long time to release that pathetic little "terrain patch" that you no longer remember how it's done), and you wonder what to do next. The email will contain this weird looking web link: AB1DE-PO3UZ-L5KS7-9D86B (not an actual license code).

You clicked that link and see this (probably not in German, though):

 

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The following text assumes that you are about to activate a "classic license" for the first time, so your license ticket will contain two items - a time-based license valid for a month, and the permanent license that will go on your CodeMeter USB stick, once that it has arrived in the mail.

 

You probably want to activate your one-month license immediately. That way you can play Steel Beasts right away while you wait for the mail from us to arrive. So, click that picture on the left because you're about to activate a "CmACT" license. This will bring you to the following page:

 

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In the meantime the button for the license activation has become bigger, turned orange, and is basically impossible to miss. If you're not seeing one you probably haven't installed Steel Beasts yet or your browser settings the the choice of your browser prevent a license activation (see page 1). Usually you just click "Activate my license(s) now" and you're done after a few seconds. In a few weeks your CodeMeter USB stick will appear in your mail. Plug it in. Click that cryptic license ticket url again, you arrive on the same WebDepot page, now you click the image on the right (that looks surprisingly similar to the CodeMeter USB stick that you plugged into your computer a few seconds ago. The activation procedure is just the same, except that the license will this time be stored in your CodeMeter USB stick, where it is very safe, unless you lose it/it gets stolen/destroyed by physical violence, a raging fire, a chewing dog, gun blast, or a cosmic gamma ray burst from the collapse of a neutron star in close proximity to the solar system.

Your computer has a malfunction? The CodeMeter (and with it, the Steel Beasts license) will probably survive it.

You need to reinstall Windows? The CodeMeter USB stick (and with it, the Steel Beasts license) doesn't care.

You need to set up a local license server (with Linux - because, reasons)? Sure, go ahead.

You want to run Steel Beasts in a virtual machine? The CodeMeter USB stick supports that, too. (The virtual CmContainer however does not (!))

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The CodeMeter Control Center

 

What is it good for?

It shows you the connected CmContainers ("CmContainers" are both the virtual CmACT devices, and physical CodeMeter USB stick(s)).

 

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Physical USB sticks can be recognized by their serial code 1-, 2-, or 3- followed by a seven-digit number.

Virtual CmACT license containers that contain licenses start their serial code with 128-xxxxxxx

Empty virtual CmACT containers can be identified by serial code 32767-xxxxxxx

 

When selecting one (left, top) you get to see the firmware version number (center, center), and next to it, if it's a physical CodeMeter USB stick, the button (circular arrow) to update the firmware:

 

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If a CmACT license is recognized but invalid, you may attempt to repair it. In that case (I don't have a screenshot for it) the Wibu Support team assured me that a button would appear to, well, repair it.

 

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From the CodeMeter Control Center you can also start the license update wizard (center, bottom) which generates the license request file that you would need for the offline activation (see page 1):

 

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The CodeMeter WebAdmin

 

What is it, how do I open it?

The WebAdmin is a browser based interface to read data from your CmContainers (both virtual CmACT containers and CodeMeter USB sticks), and/or to configure certain services. Also, problems with runaway PC clocks can be mitigated here. Right-click the CodeMeter tray icon (yes ... Wibu Systems is blueballing us) and select "WebAdmin", or click the button from the CodeMeter Control Center (see previous post). Your first page may look similar to this:

 

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SB Pro PE 4.1 will have the product code 11111.

 

The WebAdmin lets you set up your PC as a local license server. Other computers in your LAN could then use Steel Beasts license(s) that are available but currently not in use. This would be most useful if you purchased "secondary licenses" to play with friends and family:

 

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The WebAdmin can also be useful for more exotic problems. Recently a license would not activate on the WebDepot page with the infamous 0x18080001 error because, get ready for this, the PC's clock was set to some time in March 2119. (If your CMOS battery is low your PC clock may be seriously off (in both directions), and if it's off "too much" (and I assure you, the tolerated difference between PC clock and certified time server is chosen very generously) the license transfer to your stick will be denied. Here's the place where you can update the time in your CodeMeter stick. It does not solve the problem with your CMOS battery, or the Windows system time in general:

 

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Sorry for being thick/forgetful, it's been a while.

 

Can I update my license before installing SB ver 4.156?

Or will it break things?

 

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Posted (edited)
36 minutes ago, Hedgehog said:

Sorry for being thick/forgetful, it's been a while.

 

Can I update my license before installing SB ver 4.156?

Or will it break things?

 

I had the same thoughts, but I was incorrect.

 

I think in part that's based on the licensing email (which I think wasn't designed for "pre release" purchases).

 

More detail in this thread:

 

 

Edited by Gibsonm

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I was thinking of changing out my CPU, will that create a problem with my yearly license? (no usb stick)

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3 hours ago, Badcat said:

I was thinking of changing out my CPU, will that create a problem with my yearly license? (no usb stick)

See, in theory swap of CPU should not invalidate  your time-based license. But there is still possibility, that swap of CPU will lead to  re-installation of  Windows; this should not happen normally,  but it may happen... So it would not hurt if you contact Ssnake and coordinate some contingency plan.

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I want to give the latest version a try but I am a bit concerned about the performance, having an older PC. My machine runs 4.023 really smooth. If I purchase the update license for 4.159 will it still run 4.023 which I have installed in a seperate folder? I am not sure if the codestick can deal with multiple licenses. My games machine still runs Windows 7, the only way I could get the SB to install was to use my work pc (windows 10) and install on to an external drive. Its that pesky KB2999226 error again which I know is not your fault. Just thought you might like to know in case other people are struggling. Thanks in advance.

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Acquiring a license for version 4.1 will in no way invalidate any prior license. Time-based licenses work for both versions, anyway.

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