Marko Posted November 14, 2013 Share Posted November 14, 2013 (edited) While watching some SB videos on you tube Seen something that is puzzling me. There is a segment where they show the apache gunship in action complete with a cockpit View of the Apache, Not sure if this is Artistic licence or not but it sure looks like the SB world to me. Can somebody confirm if its real or not. Video below show the cockpit. Edit. I have heard the military version of SB has this feature. Edited November 14, 2013 by Marko 0 Quote Link to comment Share on other sites More sharing options...
DarkLabor Posted November 14, 2013 Share Posted November 14, 2013 It's just a screencap with transparency (over a zoomed external view) to trick you. Nice job Falli! 0 Quote Link to comment Share on other sites More sharing options...
Rotareneg Posted November 14, 2013 Share Posted November 14, 2013 What, you didn't buy the playable Apache DLC? 0 Quote Link to comment Share on other sites More sharing options...
Guest Killjoy Posted November 14, 2013 Share Posted November 14, 2013 If you want a skin or video made, Falli is the man to call. 0 Quote Link to comment Share on other sites More sharing options...
Marko Posted November 15, 2013 Author Share Posted November 15, 2013 What, you didn't buy the playable Apache DLC? If only SB did have a playable gunship/gunships. LoL Many have told me, And even taken to time to explain why it never will happen. You would need much bigger maps, A shit load of AD Systems working radar. Then it would take away from the ground war, As a flight of apaches would decimate a Battalion of tanks from way beyond your visual range a very one sided fight But for me it would be the ultimate add on. 0 Quote Link to comment Share on other sites More sharing options...
Scrapper_511 Posted November 15, 2013 Share Posted November 15, 2013 Since there aren't any current Apache sims out there, I would agree that it would be interesting to have it playable. It would be an amazing feat of programming no doubt! But I'm very pleased with its current form and the sky is the limit with the mission editor. 0 Quote Link to comment Share on other sites More sharing options...
Agiel Posted November 15, 2013 Share Posted November 15, 2013 Since there aren't any current Apache sims out there, I would agree that it would be interesting to have it playable. It would be an amazing feat of programming no doubt! But I'm very pleased with its current form and the sky is the limit with the mission editor.There is a very well-done D-Apache mod for Arma 2 that was released not too long ago that I would say is somewhere between Enemy Engaged and DCS: Black Shark levels of fidelity. That said, given that it's a vehicle mod for a game whose forte is infantry combat and the devs had to resort to some witchcraft to get around the limitations of the VBS engine (and not always terribly successful), it is still every bit as cumbersome to play this mod as ArmA 2 is.http://forums.bistudio.com/showthread.php?162767-AH-64D-Apache-Longbow-for-ArmA2-by-Nodunit-and-Franze 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted November 15, 2013 Share Posted November 15, 2013 If only SB did have a playable gunship/gunships. LoLMany have told me, And even taken to time to explain why it never will happen. You would need much bigger maps, A shit load of AD Systems working radar. Then it would take away from the ground war, As a flight of apaches would decimate a Battalion of tanks from way beyond your visual range a very one sided fight But for me it would be the ultimate add on. Marko, eSim would need to source and integrate an avionics simulation engine into the Steel Beasts code. (It would be bit of a train crash to start off with) I doubt this will ever happen, Ssnake is too much of an armour guy to get involved in flying whirly things in too much detail, all we, as die hard tankers need to know, is where and how dangerous they are. And frankly if you need to do fancy flying to dodge bullets, you're doing it wrong. Don't get me wrong, I'd like to see a better flight engine in SB, but it will never be DCS accurate. That's where Calytrix comes in. (And anyway, the trouble with helicopters, is that the propeller is in the wrong place, and that my friend, is the work of the devil. ) 0 Quote Link to comment Share on other sites More sharing options...
stormrider_sp Posted November 15, 2013 Share Posted November 15, 2013 If only SB did have a playable gunship/gunships. LoLMany have told me, And even taken to time to explain why it never will happen.You would need much bigger maps, A shit load of AD Systems working radar.Then it would take away from the ground war, As a flight of apaches would decimate a Battalion of tanks from way beyond your visual range a very one sided fightBut for me it would be the ultimate add on.Would be cool... Maybe someday! 0 Quote Link to comment Share on other sites More sharing options...
NickMow Posted November 17, 2013 Share Posted November 17, 2013 Didn't there used to be the option to sit in crew positions ? I'm sure I remember launching missiles from a chopper 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted November 17, 2013 Share Posted November 17, 2013 IIRC there was only ever one crew position that could be manned in a chopper, and that position didn't have the ability to launch missiles. 0 Quote Link to comment Share on other sites More sharing options...
Crusty Posted November 17, 2013 Share Posted November 17, 2013 Didn't there used to be the option to sit in crew positions ? I'm sure I remember launching missiles from a chopperYou might have done that at ITEC mate. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted November 18, 2013 Share Posted November 18, 2013 You might have done that at ITEC mate.Yes the Mil Spec version provides a Gunner's (and Commander's) seat for ARH and AH-64. 0 Quote Link to comment Share on other sites More sharing options...
Invader ZIM Posted November 18, 2013 Share Posted November 18, 2013 Awwwwwwwww..... Now I'm jealous. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted November 18, 2013 Share Posted November 18, 2013 Awwwwwwwww..... Now I'm jealous. Well go and visit your local recruiting office. 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted November 18, 2013 Share Posted November 18, 2013 Well go and visit your local recruiting office. That will not help me...I'm already booked, but my MoD stubbornly refuses to buy SBpro :-P 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted November 18, 2013 Share Posted November 18, 2013 Awwwwwwwww..... Now I'm jealous. Its not that brilliant, un-stabilised and when the platform moves it can be a bit: "Ohh there's the sky! And now the Ground. And the sky again!" Bleugh, but at least you can choose what to shoot at. :gun: 0 Quote Link to comment Share on other sites More sharing options...
Invader ZIM Posted November 18, 2013 Share Posted November 18, 2013 Well go and visit your local recruiting office.LOL, they turned me down when I signed up in the early 90's to fly Apache's. :mad3: Something about being 6'8" and stuffed into a small cockpit or somethingorrather.. But even if it's unstable and imperfect, it would be fun while in a hover to decide what you could shoot at.With one of my custom missions I'm finding it's useful to use Bradley's to hit every suspected window in a building, using the 30mm of the Apache would be so cool, or firing the Hellfire into a building to evict offending forces violently. 0 Quote Link to comment Share on other sites More sharing options...
Marko Posted November 18, 2013 Author Share Posted November 18, 2013 LOL, they turned me down when I signed up in the early 90's to fly Apache's. :mad3: Something about being 6'8" and stuffed into a small cockpit or somethingorrather.. But even if it's unstable and imperfect, it would be fun while in a hover to decide what you could shoot at.With one of my custom missions I'm finding it's useful to use Bradley's to hit every suspected window in a building, using the 30mm of the Apache would be so cool, or firing the Hellfire into a building to evict offending forces violently.+1Even with its limitations I am sure it would make a popular addition to SB 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted November 18, 2013 Share Posted November 18, 2013 LOL, they turned me down when I signed up in the early 90's to fly Apache's. :mad3: Something about being 6'8" and stuffed into a small cockpit or somethingorrather.. But even if it's unstable and imperfect, it would be fun while in a hover to decide what you could shoot at.With one of my custom missions I'm finding it's useful to use Bradley's to hit every suspected window in a building, using the 30mm of the Apache would be so cool, or firing the Hellfire into a building to evict offending forces violently.Eh, no.You are a sitting duck while hovering.And a moving duck at other times.Attack helicopters are well armoured only according to other helicopters.Sure, it may survive a single 23mm round to gearbox, but 23mm rounds tend to arrive in groups.Treat attack helicopters as fast moving aerial Tank Destroyers. If you sit there and attempt to slug it out toe to toe with a T-64, you will lose every time, a BM-42 is much faster than a AGM-114.And finally in SB pretty much every weapon in the game can swat you out of the air like a silly fly. 0 Quote Link to comment Share on other sites More sharing options...
Invader ZIM Posted November 18, 2013 Share Posted November 18, 2013 Well, I do understand your point Hedgehog, as I've seen the results you described firsthand while experimenting with the Apache in 3.0But it would be great if the Autopilot AI would handle the helicopter to fly to waypoints sort of what it does now. You move at treetop height, slow and hover in position, then do a quick pop up to see and attack targets.The player could then focus on using the FLIR and other weapons systems to designate and fire on targets while the AI did the pop up. Keeping your Apache over 5km from enemy T-80's really helps the Apache's odds of survival against a BM-42 I found.Then quickly move at treetop to another position to set up another pop up attack. Works for me when I use the Apache anyways.I learned it's not a charge in and kick ass sort of vehicle, you really have to be cautious with it. Once you feel you've removed the biggest threats to it on the battlefield, then you move it cautiously toward the enemy, though at a safe range that will keep it out of trouble in case you made a mistake or missed something. I run out of Hellfires and then usually run out of rockets playing this way, and am down to 30mm in some scenarios because of being cautious with it. 0 Quote Link to comment Share on other sites More sharing options...
GSprocket Posted November 18, 2013 Share Posted November 18, 2013 Hmm, 5km would be Refleks, rather than Mango.The max range of the BM42 is only 3300m. The threat at longer range is the Refleks system... though this seems to be far more sensitive to ammunition age/condition than the dumb round. 0 Quote Link to comment Share on other sites More sharing options...
Invader ZIM Posted November 18, 2013 Share Posted November 18, 2013 Yea, that's true under the most optimal of atmospheric conditions, but add a little atmospheric haze in the visible spectrum and most Russian systems will find it hard to engage anything beyond 3km, even with Refleks. And if they are distracted by other units, etc. I also reserve the option of engaging from 8km with my Apache's And if I run into Tunguska's or Shilka's they are vigorously prosecuted by ground, artillery, or airstrikes when found. It's pretty fun to experiment and make them work out in the scenarios. 0 Quote Link to comment Share on other sites More sharing options...
stormrider_sp Posted November 18, 2013 Share Posted November 18, 2013 Eh, no.You are a sitting duck while hovering.And a moving duck at other times.Attack helicopters are well armoured only according to other helicopters.Sure, it may survive a single 23mm round to gearbox, but 23mm rounds tend to arrive in groups.Treat attack helicopters as fast moving aerial Tank Destroyers. If you sit there and attempt to slug it out toe to toe with a T-64, you will lose every time, a BM-42 is much faster than a AGM-114.And finally in SB pretty much every weapon in the game can swat you out of the air like a silly fly.Not really.Theres a tactic called pop up, where you hover behind a tree line or ridge, pop up, scan for targets, pop down, program the missiles, 16 of them, each for a different target, pop up, launch everything in about 1 minute, pop down, pop up BDA, a retreat. Everything is done while hovering, from about 5 clicks away. Sitting ducks are the targets, in a matter of fact! :gun: 0 Quote Link to comment Share on other sites More sharing options...
Marko Posted November 18, 2013 Author Share Posted November 18, 2013 Not really.Theres a tactic called pop up, where you hover behind a tree line or ridge, pop up, scan for targets, pop down, program the missiles, 16 of them, each for a different target, pop up, launch everything in about 1 minute, pop down, pop up BDA, a retreat. Everything is done while hovering, fro.m about 5 clicks away. Sitting ducks are the targets, in a matter of fact! :gun:I find this topic very interesting.The Russians have a multitude of different AD weapons systems.Nato forces seem to rely on having air superiority from the start of any possible conflict. 0 Quote Link to comment Share on other sites More sharing options...
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