thekingofstyle Posted March 10, 2014 Share Posted March 10, 2014 Is it possible to pre-set the random variables in my mission when testing in the Mission Editor? This would make it a lot easier to test the various combinations of spawn-if and embark-if and various other logic. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted March 10, 2014 Share Posted March 10, 2014 I don't know about "pre setting" them but you can display what the values of all the variables are in a given "run" of the scenario. 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted March 10, 2014 Share Posted March 10, 2014 You could manually set them. 0 Quote Link to comment Share on other sites More sharing options...
thekingofstyle Posted March 10, 2014 Author Share Posted March 10, 2014 Mark - thanks. I found out how to view the values with the debugger.Tacbat - what menu do I use to manually set them? 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted March 10, 2014 Share Posted March 10, 2014 The normal mission editor window that pops up when you are assigning your logic. 0 Quote Link to comment Share on other sites More sharing options...
thekingofstyle Posted March 10, 2014 Author Share Posted March 10, 2014 The normal mission editor window that pops up when you are assigning your logic. Oh, you mean the normal Spawn-If or Embark-If mission editor menu? Yeah, I was hoping to avoid that part. Don't want to change the logic for testing purposes, when I'm trying to test that logic 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted March 12, 2014 Share Posted March 12, 2014 Yeah, it'll be a PITA, but you can always save your mission as a seperate file so you wouldn't have to worry about changing things back and forth. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.