daskal Posted July 27, 2008 Share Posted July 27, 2008 I know its weird to say something like this but it looks cool. 0 Quote Link to comment Share on other sites More sharing options...
Lee256 Posted July 27, 2008 Share Posted July 27, 2008 Looks great 0 Quote Link to comment Share on other sites More sharing options...
ChanceBS Posted August 2, 2008 Author Share Posted August 2, 2008 The HE Explosion (Earth color) and US soldier Blood mod have been uploaded. A ReadMe.txt added for install instructions.Also dirtspray1.dds has been refined to remove some edges in the graphic. You will also see it play much faster. This is the turret explosion dds.Take a close look at the HE Explosion when impacting the Earth. A very quick concussion ring can be seen at the base for an instant.New files edited to Fire and Smoke Mod. Now Version 1.3SmokeCol.dds - smoke from HE impacts earth. Earth Color.(Edited from black 7/02/08 dirtSpray1.dds - Explosion graphic when turret pops off a tank and HE imacting Earth. (Added 3/13/08 edited 6/25/08).The blood mod version is updated also for US, but those of us using it dare not speak to loudly.Enjoy. 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted August 2, 2008 Share Posted August 2, 2008 Thanks Chance! 0 Quote Link to comment Share on other sites More sharing options...
ChanceBS Posted August 2, 2008 Author Share Posted August 2, 2008 Problem with today's Fire and Smoke Upload. Still version 1.2. Should be Version 1.3. Please Stand by until Repaired. 0 Quote Link to comment Share on other sites More sharing options...
ChanceBS Posted August 2, 2008 Author Share Posted August 2, 2008 Should be ok now. Just be sure you have download ver 1.3. 0 Quote Link to comment Share on other sites More sharing options...
CalAB Posted August 2, 2008 Share Posted August 2, 2008 A quick question chance. Are the modifications tuned for TIS as well? I'm considering using the "Bloom" mod as I know it seems to give a more realiatic view in Thermals and I'm wondering how the two would work running in tandem. 0 Quote Link to comment Share on other sites More sharing options...
ChanceBS Posted August 3, 2008 Author Share Posted August 3, 2008 The Thermals are untouchable. However the fire looks ok but not bright enough, it works for me though. The dirt splashes show up in themal as a brown/green color. Unfortunately I have not figured out how to make this work with the mod. People are somewhat touchy when it comes to tweaking the thermal image. Adjusting from ESIM Thermal standard could be considered a cheat. However, if Esim were to give the "thumbs up" for a thermal mod I think tweaking it would be alright with me. Again, only if Esim says the hypothetical thermal mod fits thier standard. 0 Quote Link to comment Share on other sites More sharing options...
CalAB Posted August 3, 2008 Share Posted August 3, 2008 Chance I have a damage smoke mod that I can't for the life of me remember where I got it from. Someone here on the fourms posted it last year but after doing a search I'm still scratching my head as to who posted it. Basicly it fixes a timing issue in the animation. damageSmoke.zip 0 Quote Link to comment Share on other sites More sharing options...
Flanker15 Posted August 3, 2008 Share Posted August 3, 2008 That one's got much better looping for it but it's too small at the moment. Chance can you do anything with it? 0 Quote Link to comment Share on other sites More sharing options...
MajorMagee Posted August 3, 2008 Share Posted August 3, 2008 It started here... http://www.steelbeasts.com/sbforums/showpost.php?p=142673&postcount=9 0 Quote Link to comment Share on other sites More sharing options...
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