Jump to content

Bug-IA gunner unable to hit anything


Colebrook

Recommended Posts

AI gunner missing more than 20 shoots againt an easy target (1500-2000).This bug allways happened to me with Leo2E,but maybe its because is the tank i use 90% of time.I have a video,very big(1GB),How do I send it?

PD: I will try uploading to TS

Link to comment
Share on other sites

This problem happens when you are TC and assing a target to your IA gunner, gunner seems unable to hit anything until you give him another target or reassing target. But this not always occurs,and i cant find a way to consistently reproduce the bug,so making a test scenario wouldn't solve anything,unless you want to loose time making tests until the bug happens again.

Link to comment
Share on other sites

I have uploaded it to dropbox,not sure how it works, but try if you can see the video here https://www.dropbox.com/s/1lyzjsmmlxmpd6y/SBProPEcm%202014-05-05%2020-14-44-327.avi

I was hearing music while recording and i dont know why but music is also recorded,ignore it. Before I started recording AI had alredy missed about 8 shoots.

Link to comment
Share on other sites

I use FFmpeg to render my videos to H264, but it's a command line program and can be a bit technical to use. Your video was compressed using Lagarith, which I think YouTube can accept, although it's preferable to convert to H264 unless you have a really, really fast upload rate and don't upload long videos. When capturing game play like that, the software will record all sounds being played back by the computer, not just the game, which is why it recorded the music you were listening to.

Anyway, I downloaded, converted, and uploaded your video onto YouTube, with the audio muted so the music doesn't trigger YouTube's overly sensitive copyright system.

6mcX2iMwmQU

https://www.youtube.com/watch?v=6mcX2iMwmQU

Link to comment
Share on other sites

I just tested the Leopardo 2E in the Instant Action mission and the AI gunner was having a terrible time, especially when firing HE rounds at PCs. And then I found an epic glitch worthy of its own thread: http://www.steelbeasts.com/sbforums/showthread.php?t=20726

Well, everyone has a terrible time firing HE at movers.

The trouble with the KE rounds, seems that the shot is always a little high.

Hmm, one could see better what the (AI)gunner is doing(wrong aim-point? bad lase?) when using observation-mode from the TC seat.

Link to comment
Share on other sites

Well, everyone has a terrible time firing HE at movers.

The trouble with the KE rounds, seems that the shot is always a little high.

Hmm, one could see better what the (AI)gunner is doing(wrong aim-point? bad lase?) when using observation-mode from the TC seat.

At least your AI gunner actually fired. :clin: My bloody AI rifle squads often refuse to engage with RPG even when presented with a nice fat juicy target at the ideal range. :(

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...