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T.A.N.K.S. Saturday Mission 15/11/14


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T.A.N.K.S. mission 15/11/14

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Defense of Fulda

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Mission summary:

The red horde has finally crossed the border. They have swept past all the boarder defense stations, and it is your job to hold at all costs. TF Yankee is all alone, outnumbered, and the last hope before the Red Army pushes through the lines. Hold the line, stay alive if possible, and if not die honorably.

Excerpts of the battalion commander's orders for... TF Yankee 1-67AR 1AD

1) SITUATION:

a) Enemy:

132nd Motorized Rifle Regiment Heavy consisting of T-72M up to modern T-90 tanks, and BMP-2, with Hind close air support has launched a surprise attack, and is attacking through sector.

b) Own:

TF Yankee of 1-67AR 1AD consisting of 3 Platoons of M1A2SEP, 1 Platoon of M3A2ODS, 1 Platoon of 1025 Hummwv recon, and support units in the defense.

c) Attachments and detachments: Support units 2 batteries of M109 artillery, 2 MRV's, a FO ITV, and 1 air defense unit. Air support will be available for emergency (-200pts).

2) MISSION:

TF Yankee 1-67AR 1AD is to defend Fulda Gap at all costs till re-enforcements can arrive or enemy has been stopped or neutralized.

3) EXECUTION:

TF Yankee 1-67AR 1AD

Intent: TF Yankee will defend from the high ground, maximizing firepower, and defensive positions, with the help of blocking and disruption obstacles.

a) Concept of Operation:

Designed by player.

i) Maneuver:

Designed by player.

ii) Fires:

2 Batteries of M109 12 total tubes on map only. 2 close air supports if needed from off map.

iii) Additional assets:

1 Tunguska air defense unit. 1 AH-64 Apache on Trigger #1 cost 200 victory points.

Intent: TF Yankee will defend from the high ground, maximizing firepower, and defensive positions, with the help of blocking and disruption obstacles.

a) Concept of Operation:

Designed by player.

i) Maneuver:

Designed by player.

ii) Fires:

2 Batteries of M109 12 total tubes on map only. 2 close air supports if needed from off map.

iii) Additional assets:

1 Tunguska air defense unit. 1 AH-64 Apache on Trigger #1 cost 200 victory points.

b) Tasks to Maneuver units:

Designed by player.

c) Tasks to Combat Support Units:

Designed by player.

d) COORDINATING INSTRUCTIONS:

Designed by player.

5) COMMAND AND SIGNALS:

Designed by player.

Score 400 points base and 4 point penalty per % friendly casulties.

Score 4 points bonus per % destroyed enemy.

Score 200 points if air support Apache is not used.

** Notes **

SB Version: 3.011

Mission Name: Defense of Fulda By Cougar11

Multi-Crew: Yes

Single Crew: Yes

Mission Duration: 90 mins approx

Date: Saturday 15/11/14

Time: 20:00 GMT http://www.timeanddate.com/countdown/generic?iso=20141115T20&p0=136&msg=T.A.N.K.S.+%28Steel+Beasts%29

Teamspeak Download (windows): http://www.teamspeak.com/?page=downloads&type=ts3_windows_client_latest

Teamspeak IP: 216.22.24.158 , Port 9987

Room: Dogs of War

Player Vehicles:

M1A2Sep within Steel Beasts

http://www.steelbeasts.com/sbwiki/index.php?title=M1A2_%28SEP%29

M3A2(ODS) within Steel Beasts

http://www.steelbeasts.com/sbwiki/index.php?title=M3A2

M1025 HUMMWV within Steel Beasts

http://www.steelbeasts.com/sbwiki/index.php?title=M1025_HMMWV

If you need Port forwarding or ANY help then please come early

You can just listen if you wish by using Teamspeak. You do NOT need Steel Beasts.

Required:

Teamspeak Download (windows): http://www.teamspeak.com/?page=downloads&type=ts3_windows_client_latest

Teamspeak IP: 216.22.24.158 , Port 9987

You can watch it live. You do NOT need Steel Beasts. Stay tuned....

All Welcome

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AAR

Mission summary:

Defend the Fulda Gap with TF Yankee. TF Yankee has M1A2SEP, M3A2, on map arty, and a Apache if needed, against a battalion sized soviet modern rifle regiment, with BMP-2s, and T-72M up to T-90 tanks. The red horde has finally crossed the border. They have swept past all the boarder defense stations, and it is your job to hold at all costs. TF Yankee is all alone, outnumbered, and the last hope before the Red Army pushes through the lines. Hold the line, stay alive if possible, and if not die honorably.

co: John

Players:13

Actual Duration: 75 minutes

Multi-Crew: Yes

Single Crew: Yes

Total Kills (vehicles) = 84

Total Losses (vehicle) = 32

Total fratricides (vehicle) = 0

M3A2(ODS) section moves into a observation position early in the fight.

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Enemy artillery smoke screen in the East approach area.

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Friendly artillery screen on the high ground in the West approach area.

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Enemy artillery smoke screen on the high ground in the West.

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Enemy recon elements being engaged by Bradley section.

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Enemy Hinds enter the attack!!!!

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Enemy Hinds getting a kill on one of the Bradley’s.

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What is left of the enemy advanced guard, after meeting Sabot rounds from friendly defensive positions.

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Advanced Guard lining up to be destroyed or already destroyed.

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Enemy making a push under the guns of the Bradleys and tanks in the East. I see close range combat in the future here!!! ;)

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Hind in behind these tanks in their battle positions. Not good!!!!

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Hind taken out by the commanders 50cal!

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Friendly tanks in their BP destroyed and in disarray, and the start of face to face engagements.

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Eastern enemy forces still advancing through direct fire!

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Last infantry man standing from the hill of scouts in the South West! Leroy!!!! Jenkins!!!!!!

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Lone survivor passed by. Enemy in the BP!!! Main force still advancing! Running out of working tanks!!!

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In behind the BP! Now I have you Abrams!! (you think :)))

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Sub-projectiles from a MPAT round hitting a tree, cause major damage to the recovery vehicle.

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Enemy advance thwarted!!! Enemy left 2 PC’s, 1 tank working, and 3 immobilized tanks.

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