Kingtiger Posted November 27, 2015 my Charlie platoon (C 5./911) are missing its callsigns in map and text box in that mission. template issue I guess? /KT Quote Share this post Link to post Share on other sites
D u k e Posted November 27, 2015 Hi Katie, thank you it`s fixed now. Don`t drink and script.:c: cheers D u k e Dog and Sparrow 1988 delay action_271115_Falli.rar Quote Share this post Link to post Share on other sites
Hedgehog Posted November 27, 2015 SPAAG•operate independently behind own units to provide fire support against enemy air units•main effort to support along B254FSO•create fire plan in coordination with 2IC•support with arty fire•priority: 5./911, 2./911, 4./9112IC: 1x Leo2A4Mmm Hmm....2 PLT á 4 tubes: (HE/smoke/ICM)1 PLT á 4 tubes: HE (LARS)Hmm, think the LARS could be a preplotted strike and the others a reaction force.2 prepared FASCAM missions (self destruct: 45min) - via trigger (FASCAM 9113; FASCAM 9114) Quote Share this post Link to post Share on other sites
Tacbat Posted November 27, 2015 Don`t drink and script.:c: Do it the other way around next time. Quote Share this post Link to post Share on other sites
Grenny Posted November 27, 2015 Can't make it, visitors at my place Quote Share this post Link to post Share on other sites
Hedgehog Posted November 28, 2015 Right so my tasks are:SHEPARD (SPAAG):Support as necessary and "Brrrrrrrrrrrrrrrtt"...Sorry.Engage, any PID enemy helicopter / fixed wing aviation assets.BRICKYARD (FSO 911)Phase 1 (0 - 5mins)Support 5.911 (In the Pooh IFVs) - All assets (2 x batteries 155mm (4 x SPG, each). 1 x Rocket Battery (4 x Launchers)Support 2.911 (Less in the pooh and scattered Panzers) - noneSupport 4.911 (In the rear with the gear reserve Panzers) - nonePhase 2 (5-10 Mins):Support 5.911 (In the Pooh IFVs) - 1 battery 155mm Howitzers (4 x Tubes)Support 2.911 (Less in the pooh and scattered Panzers) - 1 battery 155mm Howitzers (4 x Tubes)Support 4.911 (In the rear with the gear reserve Panzers) - none(Rockets reloading)Phase 3 (< 10 Mins ):As needed. Quote Share this post Link to post Share on other sites
Falcon_565 Posted November 28, 2015 I'm in! I'll take I Plt 4./911 Quote Share this post Link to post Share on other sites
Tacbat Posted November 28, 2015 I'm in! I'll take I Plt 4./911It's already taken. Quote Share this post Link to post Share on other sites
Hedgehog Posted November 28, 2015 The Rocket Artillery Ammo truck needs to shuffle up to the north a little in the reload position.The northern most launcher doesn't reload. Quote Share this post Link to post Share on other sites
D u k e Posted November 28, 2015 I'm in! I'll take I Plt 4./911We will find a nice Leopard for you.Cheers D u k e Quote Share this post Link to post Share on other sites
D u k e Posted November 28, 2015 Hi Hedge,he will reload, to reload a LARS in real life takes time.cheersD u k e Quote Share this post Link to post Share on other sites
Falcon_565 Posted November 28, 2015 I'm in! I'll take I Plt 4./911Woops! I intended to write I Plt 5./911. I think that one's free. Quote Share this post Link to post Share on other sites
Kingtiger Posted November 28, 2015 Woops! I intended to write I Plt 5./911. I think that one's free.It is, you are welcome to command it./KT Quote Share this post Link to post Share on other sites
Hedgehog Posted November 28, 2015 Hi Hedge,he will reload, to reload a LARS in real life takes time. cheers D u k e No, he won't. I've done a dry run. Third launcher doesn't load. (Left most one) Observe the attached file. Ammo Truck needs to move at least 50m north. Quote Share this post Link to post Share on other sites
Crusty Posted November 28, 2015 We're all in the TS server mate, you coming over? Quote Share this post Link to post Share on other sites
Tacbat Posted November 28, 2015 Thanks for the mission. Lots of action! Quote Share this post Link to post Share on other sites
12Alfa Posted November 28, 2015 Yes, great mission:luxhello::luxhello: Quote Share this post Link to post Share on other sites
Hedgehog Posted November 28, 2015 Cheers Gladiator for putting it all together.Must have taken at least a week.... Quote Share this post Link to post Share on other sites
Gibsonm Posted November 28, 2015 Thanks to Gladiator for developing it. Thanks to Falli for for leading Thanks to Duke for pulling my guys out of the sh*t more than once and for the AAR. Thanks to 2 Company for following. Quote Share this post Link to post Share on other sites
D u k e Posted November 28, 2015 Hi guys,thanks for joining.The Server AAR is in our TS -> Dateispeicher/Files (Upload, Download) > filebrowsersee you in two weeks back in the Fulda Gap.cheersD u k e Quote Share this post Link to post Share on other sites
Panzer_Leader Posted November 29, 2015 Yeah, thanks guys, awesome effort and great international turnout :luxhello: I was having fun until my connection dropped at ~50 minutes. I look forward to reviewing the AAR and finding out what III./2./JgBtl916 got up to after I left. Quote Share this post Link to post Share on other sites
Swordsmandk Posted November 29, 2015 yeah good fun. Eventhough I spent most evening getting towed around :c: thx to duke for the arv help even when we nearly got overun with both tracks damaged with 1 minute left of the repair Quote Share this post Link to post Share on other sites
Froggy Posted November 29, 2015 I am really sorry to not have been there yesterday, RL deprive me to be at home before this morning... Quote Share this post Link to post Share on other sites
Kingtiger Posted November 29, 2015 Life happens Froggy But you did miss out on some good fighting. Thank you all who made and organised this, lovely evening as usual when we get together like this. Looking forward to the next one Also thank you to 12A and Falcon for helping out with 5./911 and your excellent work! /KT Quote Share this post Link to post Share on other sites
Tjay Posted November 29, 2015 Really splendid mission with fantastically realistic scripting for Red - as can be seen in the AAR. But that Tacbat, eh? Always in the right place at the right time. Avoiding frontal contact. Selecting perfect hull-down positions that allow him to fire round after round into the enemy's flank as he passes. Rarely getting detected. 19 user kills and 39 by units under his command. What more can one say? Quote Share this post Link to post Share on other sites