Assassin 7 Posted March 30, 2020 Share Posted March 30, 2020 I have noticed this when playing missions, I know I had a good range, correct index and the target was close. The round flies right over my target and im like what was that, so I wanted to test it. I tested the AI just shooting M830 under 3000 meters. the AI tank seems to have extreme accuracy loss. The AI tank is traveling slow and stops to engage. I have also tested this from the shooting tank and seen something very strange happening with the AI gunner and the M830 accuracy. Could this be looked at please and tested by others to see if they are seeing the same things as in these videos? 2020-03-30 19-12-52.mp4 2020-03-30_19-43-35.mp4 0 Quote Link to comment Share on other sites More sharing options...
Assassin 7 Posted March 31, 2020 Author Share Posted March 31, 2020 Here is a video of it happening after I did another test on the Rangefinder. I slowed down to 10 MPH and let the AI fire away 2020-03-30_20-35-00.mp4 0 Quote Link to comment Share on other sites More sharing options...
Assassin 7 Posted March 31, 2020 Author Share Posted March 31, 2020 Here is the Leopard 2A5DK shooting 2020-03-30_20-49-24.mp4 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted March 31, 2020 Members Share Posted March 31, 2020 Thanks again for alerting us. It doesn't seem tank specific, and possibly a conflation of several bugs. We're on it. 0 Quote Link to comment Share on other sites More sharing options...
aleader Posted April 8, 2020 Share Posted April 8, 2020 I wonder if this is what I'm running into? I've played the Tank Range several times now (with the M1A2) and everything is going fine, I'm hitting all the targets, and then all of a sudden I cannot hit a moving wheeled BMP no matter what I try, the round always lands short. I can't advance and end up just closing it out and trying again. I've tried first and last return switching, always falls short, moving towards, away, and across my view. Or am I doing something wrong? 0 Quote Link to comment Share on other sites More sharing options...
Assassin 7 Posted April 8, 2020 Author Share Posted April 8, 2020 (edited) Are you Selecting the index for the Rounds ? Edited April 8, 2020 by Assassin 7 0 Quote Link to comment Share on other sites More sharing options...
Assassin 7 Posted April 8, 2020 Author Share Posted April 8, 2020 On the Abrams platform the Gunner is required to select the ammunition index due to the ammunition subdue and the Tanks CCF to that round. Sb has this implemented for the gunner. SB wiki explains the keys- http://www.steelbeasts.com/sbwiki/index.php?title=M1A2_(SEP)#Indexing_Ammo 0 Quote Link to comment Share on other sites More sharing options...
aleader Posted April 8, 2020 Share Posted April 8, 2020 (edited) 1 hour ago, Assassin 7 said: On the Abrams platform the Gunner is required to select the ammunition index due to the ammunition subdue and the Tanks CCF to that round. Sb has this implemented for the gunner. SB wiki explains the keys- http://www.steelbeasts.com/sbwiki/index.php?title=M1A2_(SEP)#Indexing_Ammo I didn't realize that, thanks. I have to just pick a tank and learn it and stop switching around from the M1 to the Leopard and Challenger. I tried what it says (switch to HEAT - DEL key) when the chamber is switched (i.e. after the last loaded SABOT round is out) and now I'm firing high all the time, even when I put the reticle as low as I can. First thing that came to mind...why is the index 'switch' not automatically set when the loader changes rounds? Why would it be on the gunner to try and remember what's in there? And how do I know what's actually loaded (visually)? I see the 'round type' at the top right when I hit the key, but is this just showing me the index, or is that what's actually loaded, and why is it flashing sometimes? This isn't explained in the tutorials, wiki, or the manual that I can see. Edited April 8, 2020 by aleader 0 Quote Link to comment Share on other sites More sharing options...
Assassin 7 Posted April 8, 2020 Author Share Posted April 8, 2020 (edited) The name in the upper right hand corner is the round being indexed. So when it flashes it means that you do not have the correct index. Edited April 8, 2020 by Assassin 7 0 Quote Link to comment Share on other sites More sharing options...
Assassin 7 Posted April 8, 2020 Author Share Posted April 8, 2020 (edited) The loader normally announces what round is going in the tube such as Sabot loaded. The TC will normally call out the next round to be loaded such as Fire, Fire Heat! It takes practice to get it down. Edited April 8, 2020 by Assassin 7 0 Quote Link to comment Share on other sites More sharing options...
Assassin 7 Posted April 8, 2020 Author Share Posted April 8, 2020 Here you go i slowed down, so hopefully this helps 2020-04-08_18-49-50.mp4 0 Quote Link to comment Share on other sites More sharing options...
aleader Posted April 9, 2020 Share Posted April 9, 2020 (edited) Funny, I was just watching your 'Steel Beasts for New Players' video to find some answers on how to make the enemy tanks shoot back 😁 I was playing around in the editor, placed some Challengers and Apaches on one end of the map, had a 6 tank platoon of T80's run right into them...and nothing happened. They all just became friends? Don't they automatically engage one another as they do in DCS/Combat Mission, etc? I can't figure out what to assign to them in the right-click menu. EDIT: just figured it out...BLUE or RED party at the top right of the editor? I think I was doing everything correctly as in your above video (thanks for that). Do you use a mouse or joystick for aim? I find the joystick a lot easier to follow moving targets. Does it matter when you switch the index (i.e. do you have to wait for the loader to call 'heat up'), or can I anticipate it and switch just before? Also, what are you using to take your videos? It would probably be helpful if I could post a short vid on here. Edited April 9, 2020 by aleader 0 Quote Link to comment Share on other sites More sharing options...
Mirzayev Posted April 9, 2020 Share Posted April 9, 2020 17 minutes ago, aleader said: Funny, I was just watching your 'Steel Beasts for New Players' video to find some answers on how to make the enemy tanks shoot back 😁 I was playing around in the editor, placed some Challengers and Apaches on one end of the map, had a 6 tank platoon of T80's run right into them...and nothing happened. They all just became friends? Don't they automatically engage one another as they do in DCS/Combat Mission, etc? I can't figure out what to assign to them in the right-click menu. EDIT: just figured it out...BLUE or RED party at the top right of the editor? I think I was doing everything correctly as in your above video (thanks for that). Do you use a mouse or joystick for aim? I find the joystick a lot easier to follow moving targets. Does it matter when you switch the index (i.e. do you have to wait for the loader to call 'heat up'), or can I anticipate it and switch just before? Also, what are you using to take your videos? It would probably be helpful if I could post a short vid on here. He is using OBS. 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted April 9, 2020 Share Posted April 9, 2020 46 minutes ago, aleader said: I was playing around in the editor, placed some Challengers and Apaches on one end of the map, had a 6 tank platoon of T80's run right into them...and nothing happened. They all just became friends? Did you set the bad guys to the red team? Check the upper right hand corner "blue" and"red" 0 Quote Link to comment Share on other sites More sharing options...
aleader Posted April 9, 2020 Share Posted April 9, 2020 6 minutes ago, Apocalypse 31 said: Did you set the bad guys to the red team? Check the upper right hand corner "blue" and"red" Yes, figured that out after re-watching the video, thanks. 0 Quote Link to comment Share on other sites More sharing options...
aleader Posted April 9, 2020 Share Posted April 9, 2020 37 minutes ago, Mirzayev said: He is using OBS. Ok, thanks. I'm a total noob when it comes to recording video. 0 Quote Link to comment Share on other sites More sharing options...
aleader Posted April 9, 2020 Share Posted April 9, 2020 20 hours ago, aleader said: I think I was doing everything correctly as in your above video (thanks for that). Do you use a mouse or joystick for aim? I find the joystick a lot easier to follow moving targets. Does it matter when you switch the index (i.e. do you have to wait for the loader to call 'heat up'), or can I anticipate it and switch just before? Figured it out now. I wait to switch index after it starts flashing and now I can hit everything. Not sure what was up before. 0 Quote Link to comment Share on other sites More sharing options...
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