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Found 11 results

  1. KANIUM SUNDAY 19th of May 1800 GMT - Cutting the Motti by Nike-Ajax Where: Kanium TS : teamspeak3.i3d.net:10077 World Clock 1800 GMT (Same time as always - now adjusted for European Summer Time: click the time below for your local time) World clock 1800 GMT IMPORTANT NOTICE: This SB session may be recorded with video and sound and uploaded, including to a public youtube channel. Everybody is Welcome: you don't have to belong to Kanium. We love playing with you all, the arranger and CO loves you even more if you sign up in advance Operation Cutting The Motti 29' th of July 2020 SB Mission by Nike-Ajax 0. Background Älkää helvetti kämppikö puukoilla, kun teillä on uudet moottorisahat What if a war didnt start with a plan? What if instead it started with a collection of misunderstandings, mistakes and refusal to admit your mistakes? This seems to be the case in Finland. Finland has always trodden a dangerous path, trying to steer clear of issues that will lead it into another conflict with the big neighbour which they once were part of for over 100 years. Mostly they have been successfull, and after the end to the Continuation war and after they miraculously managed to live up to Stalins impossible demands to evict the German soldiers with a reduced army in the Lappland war, there have been peace. They have come close to war such as in The Note Crisis (Finnish: noottikriisi) in 1961, but have averted it while remaining and maintaining an armed neutrality. Until now. Russia under increasing internal and external pressure; made worse by the decline in oil price, an international embargo and an inability or refusal from the west to accept or even acknowledge the Russians political needs and demands, have experienced an expanding political and economic crisis. This as been aggravated by what Russia sees as a deliberate and constant international attempt to encroach upon Russian interests and support of their enemies. Or just lack of understanding for the Russian choices with regards to fighting their enemies domestic and abroad. And also also by trying to expand NATO into what Russia terms "The near abroad". Finland have wisely mostly stayed out of this and thus have rarely been the subject of Russian anger or ire. However the same cannot be said of the Baltic states including Estonia which Finland have close ties to. In fact a month ago Finnish soldiers were on an exercise in Estonia, when a skirmish erupted on the eastern border between Russian Border guards and the Estonian army. Accounts differ wildly as to how it started, but what is know is that the battle probably unplanned, unscheduled and without any clear goal broke the Estonian defenders. And that the Russian forces followed further into Estonia, for lack of better explanation then much like a Cat would follow a mouse because its in its nature. Or like a kid would follow another kid in a schoolyard after having had a fight which wasnt finished. This however brought them closer to the Finnish contingent, whose CO relying on his standing orders chose to arm his unit while trying to get orders from his HQ. Orders that through confusion and mistakes werent forwarded up the chain of command. The Russian CO in the meantime did much the same and sadly for many of the same reasons with the same lack of results. So like two blinded boxers the units came into contact with each other and then clashed. This quickly escalated as both sides screamed for reinforcements and support, and by the time the respective political and military leaders managed to seperate the forces dozens were dead and hundreds wound including many locals. Then came the blaming game, which resolved nothing. This was made more difficult by NATO and EU going along their own tangents and moving to their own agendas. But as Russia strenghtened their military presence along th Finnish border, then prudence forced Finland to do the same. A week ago someone threw a lit match into the powederkeg, as a bomb blew up a Russian borderpost. Finland denied any and all involvement and denounced it as terrorism and offered to help find the criminals who did it. This however did not ease tensions and two days after that an artillery duel started across the border. This set events into motions as Russian forces crossed the border at several places. The war that wasnt declared or planned is now in motion. I. Situation Time 1100 Local Time Weather Clear sky with no chance of rain, 15 degrees Centigrade and LOS 3000 Km. General. We are at war, allthough it hasnt been formally declared yet. Due to the fact that this war seemed to start as a collection on coincidences and unplanned events, then the enemy - or for that matter ourselves as well - arent fully prepared. The Enemy has thrust a few miles into our territory and in our AO has set up a temporary airport for their rotary wing planes to our North. Their airport isnt big enough to handle fixed wing planes, so it is expected that they will soon thrust South to take the airport we are currently in control of. Or likely primarily also to deny us its use. The terrain is fairly closed, but not as closed as we would have liked. Still it is the estimate of HQ that it just might - combined with the unprepared stance of the ENY - might be possible to do in smaller scale what our great-grandfathers did in the Winter Wra. Namely to hit them while they are enroute to deploy. It is uncertain which route they will follow, so therefore 2 platoons from the Utti Jaeger Regiment (Finnish: Utin Jääkärirykmentti, (UTJR)), have created a number of Observation Posts to our North so we and you hopefully can get real-time Intel on how the ENY deploys and where. Their orders in true Recon fashion is to avoid combat at all costs: their mission is to use their eyes and ears, and not their trigger fingers. Also we have allocated an UAV for your use. But for the same reason that you can get no fixed- or rotary wing support, then you cant push it too far north North as the ENY both enjoy local air superiority AND have formidable AA capabilities to the north. We have plotted our best estimate based on SIGINT and HUMINT, where their coverage ends. With these assets, then it is hoped that you will be able to hit the ENY while he is out of formation and unable to bring his forces to bear. In short we are hoping that you will be able to create one or two Mottis and Defeat the enemy in Detail. From the size and composition of the Enemy then we expect that he will use two routes at most for his attack on the Airport, with an additional portion of his forces set aside for reinforcements/QRF. For those of you too young to remember the lessons of the Winter War, then Motti is Finnish military slang for a totally encircled enemy unit. The tactic of encircling it is called motitus, literally meaning the formation of an isolated block or "motti", but in effect meaning an entrapment or envelopment. The word means "mug" in many Finnish dialects; an alternate translation refers to a cubic meter of firewood, a relatively small area in which an encircled enemy could be "cut down" like trees. We are politically and militarily still building up, so we need the Enemy to get a bloody nose and show our potential allies and helpers that we are viable and that they can bet on us not to fold before they might help us. Allthough we are rapidly reactivating old equipment and reservists, then the simple math is that the enemy is bigger, stronger and has far more ressources than us. So we need to be smart and flexible. We expect the ENY to have far less flexibility in their Command and Control structure, which is another reason the Motti tactic hopefully will work. Like our forefathers we need to know when to hit, when to fall back and when to shift positions. Remember the words of the great American General Patton: “No dumb bastard ever won a war by going out and dying for his country. He won it by making some other dumb bastard die for his country.” Our Taskforce SISU, as part of an ADHOC Battlegroup, have been tasked with this mission. You will be outnumbered but not outfought. We have a difficult tasking in that our options are very much open, and the HQ needs us to exploit any mistakes the ENY makes and use all opportunities. But our primary task is to deny the ENY the use of the airport to the South, and inflict the maximum damage possible to him in the process. All this while remaing combat effective for the next battle. If it turns out that the chance shows it self, then you are free to use your own initiative to push further north as long as it doesnt endanger your other tasks. From INTEL, then it appears that the Enemy have no prepared defences in the north or elsewhere in this AO but from HUMINT and SIGINT, then its expected that they have a light screening force in place to hold off any attack from the South, as well as a COY(+) sized QRF to support where needed. Taskforce SISU have been assembled to defend OBJ PUUKO and destroy the Enemy to our North. We on our Finnish soil, however the situation is dire. Thus you are cleared to use all weapons at your disposal with extreme prejudice in all of the AO, including FIRES in the Urban areas. And you have the full weight of the BTN artillery at your call. Enemy Forces. The Enemy to our overall front is a Battalion sized(+) combined Russian Force. From Intel, then this seems to be at least two full combined and reinforced Companies with T72B1, BMP-2, BTR-80 and with additional support and recon troops, and with further reinforcements or QRF - estimated to be at least another combined and reinforced COY of MECHINF and TNKS. Added to which is a light screening force around the ENY forward HQ/Airbase and ENY AA units spread out in the northern AO. We expect the ENY to be experienced and their ammunition the best they can get. The Enemy is on the offence and have constructed no defences nor we do not expect any ENY Obstacles or minefields in your AO, attack vector and direction, confidence about that is HIGH. But we do however expect them to be aggressive and in a combat stance. We expect the ENY to reinforce from the North (Reference Maptrace), when you hit them. We have no ETA on the ENY reinforcements/QRF from the North but from our observations would expect that they are in a 15 minute alertpattern, so you have some time before they arrive. Confidence about that is MEDIUM. In line with the previous including their OOB, then we expect them to use two routes and moving by road until they get closer to our airport, which is their obvious OBJ, before they switch into a Combat stance and formation. This is in part due to the terrain which has a number of lakes, swamps and waterways. HQ have promised that other opearations will deny the ENY of any further reinforcements from the North beyond what is described above. Confindence about that is HIGH. From SIGINT and knowing their SOP, then we know that the ENY have access to Artillery in substantial but unknown amounts. Friendly Forces. We have no local air superiority, and therefore we have no strike planes nor rotary wing support. This is primarily due to strong local Air defence, but also stronger ENY airforces than ours in this AO. We have NO other friendly forces in our immediate vicinity, with the next line of defence - IF we fail and fall - further West. Our Taskforce consists of 3 x tank platoons of Leopard 2A6 as well as 2 x mechanized infantry platoon of CV90/30-FI, along with a tactical reserve of 1 PLT of Leopard 2A6 and a 1 PLT of CV90/30-FI. We also have 4 x 6 Tubes of 155mm SP howitzers, which have a full range of rounds including Four (4) FASCAM missions (self-destruct 30 mins) and 2 x 6 x 120 mm SP mortars with their own supply trucks (with the howitzers being further back, so off-map), as well as support assets from HQ Company (repair, 2 x supply and medical). We have no Air due to heavy presence of ENY AA and AAA in AO, but we do have an UAV (P-4). But do not push the UAV too far north or it will surely be shot down (Reference Map trace) Our dismounted infantry from B COY is equipped with 2 x Anti-Tank teams (SPIKE MR) (Odds callsigns). Each MECHINF platoon in B COY thus has 2x Anti-Tank teams, the rest being issued with 4 x M72A4 and riflegrenades plus a medicteam, and are all considered Elite. Our engineers have readied charges to give you four (4) Abatis to be placed by your command. Rules of Engagement. NOTHING IN THESE RULES OF ENGAGEMENT LIMITS YOUR RIGHT TO TAKE APPROPIATE ACTION TO DEFEND YOURSELF AND YOUR UNIT. A. You have the right to use force to proactively engage any and all ENY targets of opportunity. B. You are cleared to fire first on all hostile targets or targets with deemed hostile intent, including armed civilians. C. The force should be used under the circumstances and proportional to the threat. D. We are at war. Destruction of civilian property has been cleared by the local authorities if CO deems that there is a military value and goal in said destruction, including FIRES in urban areas. E. All Laws of War are to be observed. II. Mission Taskforce SISU is to destroy enemy defenders between PL YKSI and PL KAKSI, and to defend OBJ PUUKO. And to prepare to repulse ENY Counterattacks/QRF from North. III. Execution Concept of the Operation: Taskforce SISU with 2 PLTs in tactical reserve, will attack from the SOUTH and towards NORTH, setting an attack by fire from PL YKSI towards PL KAKSI, and try to catch and isolate the ENY while they are out of formation and position. They have 4 FASCAM missions to assist in this goal. They will also use own assets to defend OBJ PUUKO from the Enemy, including the sizeable Artillery assets at its command. This will open the area for further offensive operations, disrupt the Enemys defences in the area and achieve our overall political goals in this stage. Do not risk the integrity of your command by attacking the Enemy forward HQ and temporary airbase to the North UNLESS the TF CO is positive enough that this can achieved successfully and without compromising the integrity of his command. However you are encouraged to use initiative and ingenuity in executing the goals. Commanders Intent Purpose - The purpose of this operation is to attack, and then clear the Enemy forces and defeat their will to fight in this AO, while defending OBJ PUUKO. Key Tasks 1. Attack from vicinity PL YKSI towards OBJ KAKSI destroying the ENY as you go. 2. Defend OBJ PUUKO and repulsing ENY QRF. 3. If possible and sensible exploit any opportunities including attacking the ENY HQ and forward Airbase to the North. End State Friendly Friendly forces postured on or in vicinity of PL KAKSI; consolidated and prepared and able to continue operations towards the SOUTH. Enemy Enemy forces defeated or destroyed between PL YKSI and PL KAKSI, unable to support Enemy forces in the Southern part of the AO. Terrain All tactically commanding terrain features in friendly hands and cleared of enemy forces. Civilian Not relevant as all LOCAL inhabitants are evacuated Fires We have 4 x 6 Tubes of self-propelled 155 mm howitzers that will directly support this operations, from outside of the AO (offmap) and Six (6) 120 mm self-propelled Mortars for use, with integral ammo supply trucks. Also we have an UAV (P-4), to assist with target identification and possibly BDA. 2 x 6 x Tubes of 120mm organic fires under TF CO control (P-1 and P-2) 4 x 6 x Tubes of 155 mm off-map fires under TF CO control, including 4 x FASCAM NO CAS sorties were awarded during this targeting cycle of the ATO, due to presence of strong ENY anti-air capability in AO. Aviation Nil IV. Sustainment Supply TF will carry forward 2 x resupply vehicles, P-1and P-2 have 2 x supply vehicle allocated to them specifically. No resupply possible beyond that . Maintenance TF will carry forward 1x combat repair team (CRT) Medical TF will carry forward 1x foward aid station (FAS) V. Command And Signal Sucession of Command Hotel-66 TF Commander Hotel-65 TF XO Alpha-11 1 PLT LDR/A Alpha-21 2 PLT LDR/A Bravo-11 1 PLT LDR/B Signals No Change; as per unit SOP
  2. KANIUM SUNDAY 3rd OF FEB 1900 GMT - The Chariot V. 2.0 by Zipuli and tweaked by Nike-Ajax Where: Kanium TS : teamspeak3.i3d.net:10077 World Clock 1900 GMT (Same time as always - now adjusted for Winter Time) World clock 1900 GMT IMPORTANT NOTICE: This SB session may be recorded with video and sound and uploaded, including to a public youtube channel. Everybody is Welcome: you don't have to belong to Kanium. We love playing with you all, the arranger and CO loves you even more if you sign up in advance THE CHARIOT Ver. 2 - Made by Zipuli, tweaked and changed by Nike-Ajax Somewhere in Sweden ... Sometime in the not too distant future SITUATION: Our weakly defended front here has received a strong blow from the enemies and the defences at MALMBY couldn't hold. The Mech Coy (-) there took heavy casualties and started withdrawing an hour ago. The enemy force attacking them was equipped with T-72B1 and BMP-2 AFVs, consisting mainly of Mech Inf. The remaining units are moving through your positions in a few minutes and pass some info about the enemy if they can! MISSION: Alpha company (YOU!) will conduct a counterattack in this sector along ROUTE CHARLIE, clear the route and push the enemy from MALMBY and take and HOLD the bridges at C10. After the bridges are secured we can move in more homeguard forces to stabilize this front and enable relocating your Alpha company and remains of Bravo company to more important sector. SUPPORT: Your Alpha Coy has 2 x 6 tubes 155mm Howitzers for support (HE, SMOKE, ICM). OTHER: The delaying unit laid a hasty minefield at MALMBY but they reported enemies breaching the minefield just before the visual was lost to the area. So the minefield is most likely breached... NOTE: MECH INF have the following composition: 1 x Spike SR + MG and 2 CG + MG teams -MISSION ENDS WHEN 1) BRIDGES ARE SECURED AND ENEMY IS BEATEN OFF THE AREA (You will be informed by BTN S2)
  3. KANIUM SUNDAY 27th OF JAN 1900 GMT - The East Wind Where: Kanium TS : teamspeak3.i3d.net:10077 World Clock 1900 GMT (Same time as always - now adjusted for Winter Time) World clock 1900 GMT IMPORTANT NOTICE: This SB session may be recorded with video and sound and uploaded, including to a public youtube channel. Everybody is Welcome: you don't have to belong to Kanium. We love playing with you all, the arranger and CO loves you even more if you sign up in advance Apocalypse_The_East_Wind_20350807 The East Wind Day 1: 07 AUG 2035 Story: ArmA III SB Mission by Apocalypse I. Situation General. NATO forces begin their invasion of Altis with initial landings in the Northeast by 2nd Battalion, 7th Brigade, 111th Infantry Division. 2nd Battalion will land a combat team with tanks and infantry, supported by attack aviation, UAS, and direct-support artillery. Meanwhile, elements of 7th Brigade and the 21st Brigade are both offshore with 6th Fleet, preparing for additional landings in eastern and southern Altis against Altis Armed Forces (AAF). Enemy Forces. The Canton Protocol Strategic Alliance Treaty (CSAT) has roughly a Battalion of combat power defending the area, with at least two tank companies (T-100 "Varsuk", T-72B Export), one company of motorized infantry (MSE-3 "Marid" - a 6-wheeled vehicle with a 12.7mm machine gun), and one Company of Mechanized Infantry (BTR-Ks - a tracked vehicle similar to the BMP-2), supported by 152mm artillery (2S9 Sochor) and protected by ZSU-39 "Tigris" (with SAM capability). Dismounted infantry organized as 2x LMG and 2x Anti-Tank teams per platoon and are equipped with light machine guns and RPG-32s - a light guided missile that is both limited in range (1500m) and penetration (much like an updated M47 Dragon) Friendly Forces. Our Combat Team consists of 2x tank platoons as well as 1x mechanized infantry platoon; our Rhino MGS platoon is currently undergoing repairs from the invasion, but will arrive in roughly 30 minutes. We have been augmented with 1x attack helicopter and a UAV from Golf Company, 2x 155mm guns from Fox Company, as well as support assets from Hotel Company (repair/rearm, and medical). Our dismount infantry is equipped with light machine guns (M-60A4 w/ optics) and Anti-Tank missiles (Spike). Each platoon has 4x LMG teams and 4x Anti-Tank teams. II. Mission 2nd Battalion, 7th Brigade Combat Team, 111th Infantry Division attacks to destroy CSAT forces between PL NEPTUNE and PL SATURN to destabilize the CSAT-AAF alliance and enable future NATO landings across Altis. III. Execution Echo Company will clear CSAT armor and mechanized infantry from the towns of Molos and Sofia; This will create a sizeable security area surrounding Molos and enable the 2nd Battalion to continue to generate combat power. Additionally, this will enable NATO landings at Chalkeia and Poliakko that will quickly open simultaneous fronts on Altis. Commanders Intent Purpose - The purpose of this operation is to destroy the CSAT and defeat their will to fight on Altis, breaking their alliance with the Altis Armed Forces. Key Tasks 1. Clear Molos 2. Clear Sofia End State Friendly Friendly forces postured on PL SATURN; consolodated and prepared to continue operations to the south, in support of future landings Enemy Enemy forces defeated or destroyed between PL NEPTUNE and SATURN; unable to continue supporting AAF defenses on Altis. Terrain Molos and Sofia are cleared of enemy forces. Civilian Minimal collateral damage to inflicted on civilian infrastructure Risk Risk to force is extremely high - we are fighting on a narrow front, against CSAT regular forces. The correlation of forces between NATO and CSAT also creates a risk; we are fighting against three times our number of CSAT armor. We will mitigate this risky by applying a combination of UAS, attack aviation, and artillery in support of ground maneuver - the CSAT/AAF alliance is highly political. Although CSAT openly supports the alliance, they also have low tolerance for the deaths of their own in support of Altis, and may quickly evacuate the island if brought under enough pressure. Fires Fox Company has four self-propelled guns that will directly support this operations. IV. Sustainment H CO (2nd BN) will support all logistical requirements and provide the following attachments: Medical 1x Ambulance Truck Repair 1x IFV-6C ARV Supply 1x Ammunition Truck V. Command And Signal E-66 has overall mission command of this operation Designer Notes This mission follows the story of the NATO invasion of the island-nation of Altis in the game ArmA III, and is based on the Tanks DLC Showcase Scenario ("Tank Destroyers").
  4. KANIUM SUNDAY 20th OF JAN 1900 GMT - Assault on Jalibah Airfield V2.2 Where: Kanium TS : teamspeak3.i3d.net:10077 World Clock 1900 GMT (Same time as always - now adjusted for Winter Time) World clock 1900 GMT IMPORTANT NOTICE: This SB session may be recorded with video and sound and uploaded, including to a public youtube channel. Everybody is Welcome: you don't have to belong to Kanium. We love playing with you all, the arranger and CO loves you even more if you sign up in advance Assault_on_Jalibah_Airfield_V2.2 ************************** You are commanding a taskforce consisting of two Leopard 2A6 PLT´s, one CV9040-FI PLT and a supply plt. Your mission is to capture Jalibah airfield. In order to succed your mission you are to control the airfield and destroy all refuelling trucks at the airfield. Ver: SBProPE 2.5XXX Author: Magnus Ronner aka Alpha Sierra Date: 2010-08-05 1) SITUATION: a) Time: 200330ZJAN2019, Local time: 0630 - just before dawn b) Terrain: Dry and arid. Open terrain favor Armd manoeuver and long range engagements including with ATGM. No Major obstacles in the area. Small villages are scattered throughout, no friendly civilians present. c) Weather: Overcast with no chance of rain, 20 degrees Celsius, low wind. Visibility good out to 4km. No impact on sensor capabilities. f) Enemy: The enemy occupies the Jalibah Airfield and is defending with a mechanized Company composed of BMP2's and T72B1's. From intelligence then they expect a confrontation, so are expected to be arranged in defensive positions. -The enemy is defending with one ADA platoon, consisting of ZSU-23-4's. -The enemy has 1 flight of Mi-8T transport helicopters that are stationed at the airfield. -The enemy maintains a reserve force of 1x Tank COY south of the airfield likely T72B1´s, and will deploy them if necessary. -The enemy are expected to have a limited number of ATGM´s -The enemy have gotten limited help from some local militants -The enemy can call upon 152mm artillery support from rear positions, it is not expected that they have access to modern ammunition types. g) Own: You command a Tank CO/BG with 2x platoon of Leopard 2A6, and 1x platoon of CV9030-FI IFV's. (Javelin team in B11 and B14, otherwise armed with CG/MG - all INF are handpicked so elite) You have been allocated a AH-64 (initiated by trigger). There is another in reserve, but will only be allocated to you if you suffer severe losses to your TNK (25% remaining or less). Attachments and detachments: 1x Flight (2x1) AH64 (Trigger: CAS, or later by losses) 1x Support Platoon (refuel / rearm/ casevac) 5x sorties of CAS 1 Battery of 4 x 6 Tubes of 155mm Artillery (HE and Smoke). Priority targets 1-8. 2) MISSION: Attack to seize the Jalibah airfield. 3) EXECUTION: Key Tasks: 1. Clear enemy presence from Jalibah Village 2. Attack and seize the Jalibah Airfield. 3. Destroy all combat service/support vehicles on site There are no non-combatants in the AO: You are weapons free in all of the AO. 4) COORDINATION In line with orders outlined above and by CO´s command 5) Command and Signal Per Usual Kanium SOP Good Luck Commander Ver: SBProPE 2.5XXX Author: Magnus Ronner aka Alpha Sierra Date: 2010-08-05 Edited by Apocalypse 31 Date: 2019-01-05 Tweaked by Nike-Ajax and Apocalypse 31 Date: 2019-01-15
  5. KANIUM SUNDAY 2nd OF DEC 1900 GMT - Counter Attack at Anttila - Empire Strikes Back V2 by ???, tweaked by Nike-Ajax Where: Kanium TS : teamspeak3.i3d.net:10077 World Clock 1900 GMT (Same time as always - now adjusted for Winter Time) World clock 1900 GMT IMPORTANT NOTICE: This SB session may be recorded with video and sound and uploaded, including to a public youtube channel. Everybody is Welcome: you don't have to belong to Kanium. We love playing with you all, the arranger and CO loves you even more if you sign up in advance Kanium - Counter Attack at Anttila - Empire Strikes Back V2 BG HAMMER 1) SITUATION: a) Enemy: ENY has defeated our attack and is preparing to counter attack. ENY is suspected to be in the order of a MECH BTN attacking in our AOR. Expect a MECH COY (+) and a TANK COY (+) along with RECON and a lot of artillery support. From preliminary INTEL it looks like the enemy is using older equipment such as T-72M, BRDM and BMP-2 It is expected ENY will attack ANTTILA (OBJ GOLD) and other strategic objectives in our AOR b) Own: OWN TNK BTN is conducting defensive action in area of ANTTILA. Your BG is defending OBJ GOLD with what remains of our BG and artillery support. RECON units have been assigned to locate ENY COA. c) Attachments and detachments: - H66 Leopard 2A6 - H65 Leopard 2A6 - A1 TNK PLT (4 x Leopard 2A6) - A2 TNK PLT (4 x Leopard 2A6) - B1 Mech PLT (4x Marder, PzF + MG + 2 x teams with MILAN 3ER (A31 and A34) ) - B2 Mech PLT (4x Marder, All callsigns has Milan 3ER) - R1 - 3 x Luchs - P66 (M113/FO) with 1x Mortar PLT (6 Tubes) + 2 BTY M109 (2 x 6 tubes: offmap HE and Smoke only - we have run out of ICM and FASCAM) + 2 Supplytrucks for Mortars - S1 - CSS elements + (H1: 1PLT PzGrnd + a MILAN Team, but under higher HQ Command: Will only cover, defend and hold their ground) 2) MISSION: It is BTN CO intent to defend OBJ GOLD and SILVER while denoying ENY access to our rear. Main Effort is on OBJ GOLD. CO BG is free to use whatever solution and level of aggression in achieving the goals he chooses, as long as it does not compromise the overall mission of holding OBJ Gold and Silver. a) DEFEND OBJ GOLD and SILVER b) Deny ENY access to our rear area. c) IF total force is combat ineffective withdraw behind PL DECEMBER (withdraw zone/penalty) d) DO NOT CROSS PL JANUARY 3) EXECUTION: UP TO YOU
  6. KANIUM SUNDAY 8th OF April 1800 UTC "Dahlumer Roulette Part 2" by Abraxas translated by Duke Where: Kanium TS : teamspeak3.i3d.net:10077 World Clock 1800 UTC Everybody is Welcome you don't have to belong to kanium Everyone is allowed to play but leave the drama at the door YOU are company commander of 4./911. Orders CDR PzBtl 911for defense south of ELM (excerpt) 1. situation a. enemy: RED is attacking from the EAST with point elements near OSCHERSLEBEN (15km south-east of SCHÖNINGEN); spotted 1 reinforced Tank Regiment (T-80U / BMP-2) in 1st Echelon (Div). Intention: Taking the STRAIT of SCHÖPPENSTEDT - WINNIGSTEDT (10km south) and continuation attack with 2nd Echelon (Div). b. own: PzBrig 91 will defend with 3 BNs in line, main effort in the centre, on line RÄBKE - EITZUM -BARNSTORF - WINNIGSTEDT, delay 1st Echelon (Div) and dismiss attack latest on FEBA. Destroy, under frontal bind, enemy 2nd Echelon (Div) by counterattack in their flank. PzBtl 911 situated in the centre, main effort, is currently set up for defense between EITZUM and BARNSTORF. attachments: 3rd company PzGrenBtl 912 (3./912), 1 tank hunter platoon (PzJgZg) in cooperation: 1 SPAD (self propelled air defense) platoon 2. mission reinforced PzBtl 911: - cover recon patrols EAGLE11 and EAGLE14 from 900th armored recon company (PzAufklKp 900) along passage lanes (LANE A, LANE B), - afterwards delay enemy forces about 90min, together with right neighbor PzBtl 912, - canalize enemy 1st Echelon (Div) to area GROSS DAHLUM - WOBECK - DOBBELN - INGELEBEN and defeat them, - then bind 2nd Echelon (Div) frontal, to create the conditions for the counterattack of BrigRes in the flank of enemy 2nd Echelon (Div) and their destruction. 3. execution Intention CDR PzBtl 911: - reinforced PzBtl 911 will delay enemy 1st Echelon (Rgt) with an armor heavy force, - Therefore defend in such a way, that with long range weapons, artillery and obstacles as well as flanking fire, RED is weakened early and channeled into the center (main effort) of our defense. - block enemy forces flexible and - defeat enemy with all available units by flanking fire. 2./911 (B/911): …... - after delay new BN Res: - supply after arriving in area of Res immediatly; - prepare as BN Res: o reinforce 3./912 in bp 10; o stop enemy from bp 11; o counterattack BLOW against enemy in front of 3./911 and 4./911; o counterattack STITCH against enemy in front of 4./911 and 3./912; 3./911 (C/911): - detachments: 1 tank platoon to 3./912; - in cooperation with tank hunter platoon (PzJgZg) and 1 SPAD vehicle; - secure from X+45 south of INGELEBEN from bp 3S and over watch and cover withdrawing elements of 2./911; - defend southern area of defense along bp 3, 6 and 9; - engage blocked enemy forces in front of 4./911 and 3./912 with flanking fire; - be prepared to support counterattack STITCH; - no obstacles in the area of STITCH. 4./911 (D/911): - main effort; - attachments: 1 PzGren platoon from 3./912; - in cooperation with 1 SPAD vehicle (under BN lead); - secure from X+45 eastern part of GROSS DAHLUM bp 2S with a tank section; - over watch and cover withdrawing elements of 2./911; - engage enemy early from bp 2; - defend centre of area of defense along bp 2, 5 and 8; - hold SCHLIESTEDT; - block enemy forces, possibly with BN Res, latest from bp 8; - support counterattack of BN Res from bp 2. 3./PzGren912 (C/912): - attachments: 1 tank platoon from 3./911; - detachments: 1 PzGren platoon to 4./911; 1 PzGren platoon to 2./911(back subordinated after delay); - secure from X+45 ca. 2000 north of GROSS DAHLUM in ELM, bp 1S; - over watch and cover withdrawing elements of 2./911; - engage early enemy point forces from bp 1; - defend northern part of our area of defense along bp 1, 4 and 10; - over watch and block with preferably less forces western forest area of ELM; - hold EITZUM possibly with support from BN Res; - engage blocked enemy forces in front of 3./911 and 4./911 with flanking fire; - support counterattack BLOW from bp 1; - no obstacles in the area of BLOW. tank hunter platoon: … ... … 4. service support - battalion aid station (BAS) at HOSPITAL SCHÖPPENSTEDT, mobile health team for delay by 2./911 ; - combat trains (CBT TNS) north- western part of SCHÖPPENSTEDT, parts of CBT TNS attached to delay force 2./911 (ammo, maintenance); - maintenance collection point (MCP) at BANSLEBEN 5. leading elements - radio silence with exception 2./911; open radio after start of defense - brevity list: ALPHA - MIKE ; - BN HQ: southern part of SCHÖPPENSTEDT ; Remarks on the situation: BLUE: - Ammo and Fuel 100%, exception delaying forces ca. 50%, - Equipment: Leo2A5, Marder1A3, M113G3DK/TOW (proxy for JAGUAR), 2S6 Tunguska proxy for GEPARD (=CHEETAH) and STINGER - arty: 6 platoons à 4 tubes (HE, smoke, ICM, FASCAM) - SPAD units additionally equiped with STINGER - priority of fire first by delaying force 2./911; FASCAM (self destruct: 30min) released for it; More details according to blocking and fire plan (TRIGGER!); each company has 1 FO. RED: - strength: ca. 85% - Equipment: T-80U, BMP-2, initial situation: enemy: Attack of 1st Echelon (Rgt) stopped in the area of TWIEFLINGEN - HOIERSDORF - SÖLLINGEN. Enemy forces had heavy losses and preparing a hasty defense. The 2nd Echeleon (Rgt) will attack shortly with 2-3 Tank-/MechInfBN. We think main effort will be in front of 3./911 and 4./911, possibly secondary attack against 3./912. own: 911 delayed succesfully without appreciable losses. Delaying forces withdraw with last elements and started resupplying. Currently no enemies spotted in front of PzBtl 911. 4./911: - centre area and full resupplied; - 910th armored engineer company (PzPiKp 910) finished preparation of vehicle emplacements. ( You can move the emplacements in the assembly area ); - Arty fire 9153, 9154, 9156, 9157 u. 9158 (self destruct 30min) retrievable via FO ( TRIGGER ); - BN Res shortly retrievable in bp 11 to support ( TRIGGER ); - your callsign: LONG PIPE It`s now: X + 100 ! NOTE: You can move your units in the assembly area of 4th company! After mission START you have 5min to go in position, after 5min the RED script will start. Mission time: 70 minutes! The marked battle positions (bp) 1-11 in the overlay orders are the intention of your BN CDR to show his continuity of defenses. The real battle positions of the tanks or IFVs can deviate up to 500m! If you want to fall back with your company, you have to make a request to your BN CDR ( TRIGGER )! Follow the situation development from your neighbors ( CHATBOX ) ! Good Luck! This scenario is based on a tactical challenge during a tactical further education of the german army.
  7. Should be ready for download shortly
  8. Version 1.0.0

    151 downloads

    A small sound mod for the BMP-2. Includes: Engine (stationary) Engine (moving) PK Coaxial Machine gun (1st and 3rd person) 30mm 2A42 autocannon (1st and 3rd person)
  9. While at the Tank Range, I noticed that after firing an ATGM from the BMP-2, I was able to turn the launcher power off, switching back to a stabilized turret, and was able to power traverse the turret laterally to guide the ATGM onto target. From both looking at the wiki and checking out a 4.0 Demo Video, it seems that you are only supposed to be able to guide the ATGM by manually cranking the turret. Is this a bug, or can you actually do this on a real BMP-2?
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